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Boareskyr Bridge

Boareskyr Bridge

Boareskyr Bridge stands on the Trade Way and is the only consistently safe crossing over the Winding Water for more than a hundred miles in either direction. This alone makes it remarkable, but there, in the midst of a wilderness with nothing to set it apart for greatness, a mortal man murdered Bhaal, the god of murder. This is no tall tale. Even a century after Bhaal’s blood was shed there, the river’s waters run black and foul for miles west of the bridge.   Adding to the location’s sacred nature, Cyric, the man who killed Bhaal, was himself elevated to godhood. Although he proved to be a malign power, statues of both Cyric and Bhaal were erected on the ends of the bridge, the two gods facing each other (though it is said Cyric stabbed Bhaal in the back). About a century ago, fanatics of Mystra tore down the statues and flung their stones in the river, but fearing retribution for such sacrilege, the merchants who use the bridge pooled funds to have them rebuilt in grander style than before. Now each god stands atop his own decorated archway that serves as entrance to the bridge.   Boareskyr Bridge is named for a long-ago adventurer who built the original bridge and used it as the center of a small kingdom, which also bore his name, north and east of the Trade Way, though it lasted only a few decades before falling to threats from the Fields of the Dead. The bridge serves as a connection between the lands of the North and the Western Heartlands.   The enormous black granite bridge is wide enough that two wagons can pass one another going opposite directions, and its waist-high ramparts are thicker than some castle walls. On most days of the summer and even during seasons less suitable for travel, merchant caravans cross the bridge and pilgrims come to pay homage, all beneath the protective gaze of the paladins of Elturgard stationed at nearby Fort Tamal.  

Fort Tamal

For many years, a ruined keep on the southern bank dubbed Bridgefort served as the campground for caravans passing over the bridge. Whether going north or south, caravan masters could anticipate a safe rest within the grassy space enclosed by the ruined walls, sharing the duties of keeping watch with other travelers.   Then in the midst of a crisis of leadership in distant Elturel, one of the heirs apparent for the post of High Observer, a paladin named Tamal Thent, went missing with her entire retinue near the bridge. Although an investigation was undertaken, no sign of Tamal or any of the others was discovered. Thavus Kreeg, Tamal’s rival for the post, was elevated to the post of High Observer soon after, and one of his first declarations was that Bridgefort be rebuilt and given a new name in honor of lost Tamal.   A flurry of activity occurred around Boareskyr Bridge at that time, with the soldiers of Elturgard making frequent patrols of the road and surrounding lands while Fort Tamal was being constructed. Today things are fairly quiet at the bridge. The tradition of caravans camping at the bridge and pilgrims visiting it continues, but now people stay in a caravan ground around a small village that has grown up outside the fort.   Activity around the area is overseen by a curious mix of Companions of Elturgard. The Companions — all paladins of gods such as Tyr, Torm, Helm, and Amaunator — tend to be either young firebrands or grizzled veterans content to sit by a fire. Many of the veterans have been stationed at Fort Tamal since it was constructed, and they have families that live in the village outside its walls. Their more youthful counterparts come from all over Elturgard, but all seem to have been assigned to Fort Tamal after some act of insubordination. Perhaps it is hoped that time out on the frontier with their more experienced counterparts will cool some of the young Companions’ zeal.   Certainly some of the young Companions I’ve spoken with see their post as a punishment. Boareskyr Bridge is far from the rest of Elturgard, and the caravans that camp at Fort Tamal never seemed to need such a robust guard before. Even the relative nearness of Najara seems to provide little reason for so many of Elturgard’s mightiest defenders to be squandered on such a trivial task. For their part, the elder Companions talk of fulfilling duties and following orders, but to me they seemed too content.   A paladin should have drive. They have been granted the power of the gods for a reason, and surely that reason can’t be to stand guard while merchants sleep. Then again, the High Observer is, by all reports, a wise and effective ruler. Perhaps he perceives threats at Boareskyr Bridge that I can’t. Najara has been more active of late, despite its quiet exterior, I assure you. Dragonspear Castle to the north was once again the source of an infernal incursion. And maybe there is something sinister about this place where a god of murder died and a god of lies is honored.   For my part, I sympathize with the young firebrands, and I counseled those to whom I spoke to look to the skies. In the time of Cyric’s legendary battle with Bhaal, pegasi dwelt nearby. The magical creatures are said to favor those of pure heart and even allow themselves to be ridden by such folk when the cause is just. That favor might never be bestowed on the young paladins, but I’m sure the thought will provide them with some pleasant daydreams.

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