Inequality
2nd-level enchantment
Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a drop of blood and water, mixed)
Duration: Concentration, up to 1 minute
Class: Bard, Cleric, Paladin, Tamer
You twist the fates of two creatures you can see, both of whom must be within range. Choose one target to favor and one to disfavor. The disfavored target must succeed on a Charisma saving throw or the following effects occur:
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can link two other creatures, favoring one, and disfavoring the other, for each two slot levels above 2nd.
Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a drop of blood and water, mixed)
Duration: Concentration, up to 1 minute
Class: Bard, Cleric, Paladin, Tamer
You twist the fates of two creatures you can see, both of whom must be within range. Choose one target to favor and one to disfavor. The disfavored target must succeed on a Charisma saving throw or the following effects occur:
- Whenever the favored target makes an attack roll or saving throw before the spell ends, the favored target can roll a d4 and add the number rolled to the attack or saving throw.
- Whenever the disfavored target makes an attack roll or saving throw before the spell ends, the disfavored target must roll a d4 and subtract the number rolled from the attack or saving throw.
- The disfavored target’s speed is halved, whilst the favored target’s speed increases by half.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can link two other creatures, favoring one, and disfavoring the other, for each two slot levels above 2nd.
Source: Heliana's Guide to Monster Hunting
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