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Heironeous

Heironeous is the God of Chivalry and Valor, he is a lesser deity of the Light Pantheon. He promotes justice, valor, chivalry, and honor. The faith of Heironeous is a very militaristic one, launching crusades against evil and championing causes. As one would expect, many soldiers, city watchmen, mercenaries, and others who make their living by the sword find themselves honoring the Archpaladin.   Heironeous appears as a tall human man in a full robe of chainmail so fine that it moves with him like cloth. He has auburn hair and skin the color of copper, and is impervious to all but the mightiest weapons due to a secret solution known as meersalm. His signature weapon is a great magical battleaxe, though he has recently taken to the longsword.   Heironeous sees the world as a deadly place, filled with perpetual challenges and trials for those who battle for justice and defend the weak and innocent. His followers should always act with honor and chivalry, and to uphold justice. Danger is to be faced head-on, with calm and resolve. Those who defeat evil are rewarded with Glory, while those who uphold the tenets of the Arch-paladin are rewarded with Virtue. The Arch-paladin's teachings have been codified in a chivalric code known as the Heironean Code.
Type
Lesser Deity  
Title(s)
The Archpaladin
The Invincible
The Valorous Knight  
Alignment
Lawful Good  
Symbol
lightning bolt  
Edicts
be temperate, fight for justice and honor, hold valor in your heart
Anathema
abandon a companion in need, dishonor yourself, refuse a challenge from an equal
Areas of Concern
honor, justice, rulership, and valor  

D&D Domains

Order, War  

Devotee Benefits

Divine Ability
Strength or Constitution
Divine Font
heal
Divine Sanctification
must choose holy
Divine Skill
Intimidation
Favored Weapon
longsword
Domains
confidence, might, truth, zeal
Alternate Domains
duty
Cleric Spells
1st: sure strike, 2nd: enlarge, 4th: fire shield  

Divine Intercession

Minor Boon:
You always present yourself at your best. Your clothing and person are always clean and unrumpled, the metal of your blade and armor shining and unblemished. This doesn’t prevent you from being exposed to diseases and other afflictions via filth, but it protects you as well as if you had washed thoroughly right away.
Moderate Boon:
Your heart beats with a determined valor. Once, Heironeous ends all negative effects affecting you, unless they are from an artifact, deity, or similarly powerful source; she also restores all lost Hit Points and replenishes your spells, Focus Points, and other daily resources.
Major Boon:
Heironeous imbues your blade with great power. Longswords you wield gain the axiomatic, holy, and major striking runes while you hold them. These property runes count toward the number of runes you can have on your weapon, and if this would cause your weapon to exceed its limit, choose which ones to keep each day when you prepare. You gain a +2 status bonus to attack rolls with longswords.  
Minor Curse:
Your blade and armor have dulled like lead. Your weapons, armor, and shields have half their usual Hit Points and Break Threshold.
Moderate Curse:
Tactical advantages never seem to work the way you planned. You can’t receive a circumstance bonus to your attack rolls, and enemies don’t take any circumstance penalties to their AC against your attacks.
Major Curse:
All blades reject your wicked heart. Any weapon you wield automatically becomes broken after you Strike with it. This curse can’t break artifacts or similarly powerful weapons.
Children

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