Moradin
Moradin, cheif deity of the Creation Pantheon, known by many titles such as The All-Father, The Soulforger, The Stoneheart, and The Unbreakable, is the god of creation, craftsmanship, earth, and protection. A member of the Divine Triad, Moradin embodies the steadfast, creative, and resilient aspects of the universe, particularly in the realms of stone, metal, and the art of craftsmanship. His teachings emphasize resilience, loyalty, mastery over one’s craft, and the sacred duty to defend kin and community. He is the cheif deity of the Creation Pantheon.
Notably, Moradin is depicted with six fingers on each hand. This unique feature is seen as a mark of his divine craftsmanship, as though he were gifted with an extra touch of skill and mastery. Among his followers, those who are born with six fingers are seen as specially blessed by Moradin, a sign that they are destined for greatness in the arts of creation and protection. Such individuals often become master craftsmen, skilled defenders, or chosen leaders within their communities.
Among his most beloved creations are the dwarves, who embody his ideals of resilience, craftsmanship, and loyalty. Moradin shaped the dwarves from the very stone of the earth, instilling in them his own obsession for the forge and his sense of duty. He led them deep within the earth, where they could be “tempered” by the core of the world. Before he left them to grow, he gave them a prophecy: “When the world trembles, seek the surface, for your tempering has been completed.” This prophecy remains central to dwarven culture, inspiring generations of dwarves to prepare for the day when their creator’s call will lead them to the surface.
Before the addition of the dwarves, Moradin created other entities to safeguard the natural world and maintain balance. These include golems and stone guardians, which serve as watchful protectors of dwarven realms, and elementals, beings of pure primal energy. Each of these creations embodies Moradin’s commitment to resilience and stability, serving as defenders and preservers of his sacred creations.
Protection and Honor: Moradin places high value on loyalty to kin, community, and homeland. Defending family and friends is a sacred duty, and his followers believe that protecting one’s people is an extension of Moradin’s will.
Resilience: Moradin values the endurance to face hardship without wavering. To him, strength lies in unyielding resilience, and his followers are encouraged to embrace challenges as opportunities to grow stronger.
Moradin’s followers often hold these beliefs as guiding principles, valuing hard work, loyalty, and community over personal gain. They see their work as both a duty and an offering to their god, striving to produce items and relationships that will endure.
Defenders and Guardians: Dwarven warriors, often called the Hammerguard in honor of Moradin’s favored weapon, the warhammer, are tasked with defending dwarven Holds and sacred places. They see themselves as living extensions of Moradin’s protective will, and they treat defense as a sacred duty.
The Blessed of Six Fingers: Among his followers, those born with six fingers are regarded as special. Seen as marked by Moradin himself, these individuals are considered destined for greatness. Many of them become skilled artisans, defenders, or even leaders within dwarven society, with a natural gift for creation and protection. They are often given special roles or responsibilities within their communities.
Followers from Other Races: Although Moradin’s primary devotees are dwarves, skilled artisans, blacksmiths, and protectors from other races also honor him. These followers adopt Moradin’s teachings as guiding principles, striving for excellence in their craft and service to their communities.
Physical Description
Moradin is depicted as a massive, imposing dwarf with a physique shaped by the forge, tempered by stone, and strengthened by his resolve. His skin appears like rugged, aged stone, crisscrossed with faint, glowing cracks that pulse with the warmth of a forge. His eyes glow like molten metal, symbolizing the creative fire within him. His hair and beard are silver and gray, intricately braided with precious metals and gemstones, cascading down his chest in waves that mimic flowing molten metal. Clad in armor forged from unbreakable metals inscribed with ancient protective runes, he wields a massive warhammer, representing both his strength and his mastery over the forge.Notably, Moradin is depicted with six fingers on each hand. This unique feature is seen as a mark of his divine craftsmanship, as though he were gifted with an extra touch of skill and mastery. Among his followers, those who are born with six fingers are seen as specially blessed by Moradin, a sign that they are destined for greatness in the arts of creation and protection. Such individuals often become master craftsmen, skilled defenders, or chosen leaders within their communities.
History
Moradin’s influence over the world began with the formation of Erathan. As a key member of the Divine Triad, he took on the role of creator, giving shape to the foundational elements of the world. Under his skilled hands, mountains, stone, and the very bedrock of the universe came into existence, setting the stage for life to flourish. His vision for the world was one of stability, integrity, and beauty, where each crafted work was both functional and lasting.Among his most beloved creations are the dwarves, who embody his ideals of resilience, craftsmanship, and loyalty. Moradin shaped the dwarves from the very stone of the earth, instilling in them his own obsession for the forge and his sense of duty. He led them deep within the earth, where they could be “tempered” by the core of the world. Before he left them to grow, he gave them a prophecy: “When the world trembles, seek the surface, for your tempering has been completed.” This prophecy remains central to dwarven culture, inspiring generations of dwarves to prepare for the day when their creator’s call will lead them to the surface.
Before the addition of the dwarves, Moradin created other entities to safeguard the natural world and maintain balance. These include golems and stone guardians, which serve as watchful protectors of dwarven realms, and elementals, beings of pure primal energy. Each of these creations embodies Moradin’s commitment to resilience and stability, serving as defenders and preservers of his sacred creations.
Beliefs
Moradin’s teachings emphasize honor, loyalty, and the importance of mastery over one’s craft. He sees creation as a sacred act that reflects the divine spark within mortals. His followers are called to craft with dedication and precision, to protect with steadfastness, and to live honorably, never compromising on quality or integrity.Core Tenets of Moradin’s Faith:
Craftsmanship: Moradin teaches that every creation, whether a weapon, a home, or a work of art, should be crafted with care, quality, and attention to detail. True reverence for Moradin is shown through craftsmanship, where even the simplest item reflects his divine touch.Protection and Honor: Moradin places high value on loyalty to kin, community, and homeland. Defending family and friends is a sacred duty, and his followers believe that protecting one’s people is an extension of Moradin’s will.
Resilience: Moradin values the endurance to face hardship without wavering. To him, strength lies in unyielding resilience, and his followers are encouraged to embrace challenges as opportunities to grow stronger.
Moradin’s followers often hold these beliefs as guiding principles, valuing hard work, loyalty, and community over personal gain. They see their work as both a duty and an offering to their god, striving to produce items and relationships that will endure.
Followers
Moradin’s followers are primarily dwarves, who revere him as their creator and protector. His teachings and values form the foundation of dwarven culture, influencing their strong sense of community, craftsmanship, and responsibility. Every dwarven blacksmith, stonemason, and warrior sees their work as a reflection of Moradin’s ideals, taking pride in creating things that last and protecting those they hold dear.Types of Followers:
Artisans and Craftsmen: Dwarves who work with stone and metal are among Moradin’s most devout followers. They consider their trade a calling, creating each item with dedication and seeking to embody Moradin’s craftsmanship. Blacksmiths, stonemasons, and jewelers often pray to Moradin for guidance over their work, and they are proud to produce items of durability and beauty.Defenders and Guardians: Dwarven warriors, often called the Hammerguard in honor of Moradin’s favored weapon, the warhammer, are tasked with defending dwarven Holds and sacred places. They see themselves as living extensions of Moradin’s protective will, and they treat defense as a sacred duty.
The Blessed of Six Fingers: Among his followers, those born with six fingers are regarded as special. Seen as marked by Moradin himself, these individuals are considered destined for greatness. Many of them become skilled artisans, defenders, or even leaders within dwarven society, with a natural gift for creation and protection. They are often given special roles or responsibilities within their communities.
Followers from Other Races: Although Moradin’s primary devotees are dwarves, skilled artisans, blacksmiths, and protectors from other races also honor him. These followers adopt Moradin’s teachings as guiding principles, striving for excellence in their craft and service to their communities.
Legacy and Influence
Moradin’s influence endures across Erathan, particularly in communities that value tradition, craftsmanship, and protection. His teachings inspire his followers to create, defend, and uphold the principles of honor, loyalty, and dedication. Through his guidance, generations of followers continue to build, protect, and craft in his name, passing down his values as a divine legacy. Those blessed with six fingers serve as living symbols of Moradin’s favor, while his teachings shape the very fabric of dwarven society, ensuring that his legacy as a god of creation and resilience is remembered and honored across the ages.Type
Divine TriadChief Deity
Title(s)
All-FatherDwarf Father
Soul Forger
Stoneheart
Alignment
Lawful NetraulSymbol
An anvil with a flame at its centerEdicts
Uphold honor, integrity, and loyalty to kin and community, defend your homeland and family with courage, pursue mastery in your craft, especially with metal and stone.Anathema
betray your kin or abandon a defenseless community, use shoddy materials or techniques in crafting, destroy art or desecrate a sacred place of craftsmanship.Areas of Concern
creation, craftsmanship, earth and protection of dwarven holdsD&D Domains
Forge, KnowledgeP2 DEVOTEE BENEFITS
Divine Ability
Strength or WisdomDivine Font
harm or healDivine Sanctification
can choose holyDivine Skill
CraftingFavored Weapon
warhammerDomains
creation, duty, earth, protectionAlternate Domains
family, fireCleric Spells
1st: mindlink, 3rd: earthbind, 4th: creationDivine Intercession
Moradin grants boons to followers who embody his values of strength, resilience, and craftsmanship and curses those who abandon their kin, betray their values, or use inferior materials.Minor Boon: Stone’s Fortitude
Once per day, you gain resistance equal to half your level (minimum 2) against physical damage for 1 minute, representing Moradin’s resilience against all threats.Moderate Boon: Forge’s Favor
Moradin blesses your craftsmanship. You gain a +2 circumstance bonus on Crafting checks related to metal and stone, and crafting such items requires only half the usual time. You can also instantly repair any metal or stone item once per day as if casting a heightened Mending spell.Major Boon: Soul of the Forge
You are as resilient as the earth itself. You gain immunity to fire damage and resistance 10 to bludgeoning, piercing, and slashing damage. Once per day, as a reaction, you can become rooted to the ground, making you immune to forced movement and gaining a +4 bonus to all saves for 1 minute.Minor Curse: Cracked Tools
If you act dishonorably or fail to protect those in your care, Moradin’s wrath affects your tools and equipment. Each time you roll a natural 1 on a Crafting or attack roll, your tool or weapon gains the Broken condition. Only by defending or aiding your community can this curse be lifted.Moderate Curse: Hands of Lead
If you act out of greed or betray your kin, you lose the use of your Crafting skill. Additionally, your movement speed is reduced by 10 feet. This curse is only lifted by performing a selfless act of service for your community.Major Curse: Betrayal of the Forge
Moradin withdraws his blessings entirely. You lose access to all divine spells, boons, and protections, and any metal or stone you touch becomes brittle and fragile, gaining the Broken condition. Only a month spent in dedication to community service, protection, or crafting can lift this curse.
Children
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