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Cult of the Beast

The Beast   With the absence of the gods, something began to stalk the lands of the Bürach Empire. Unknown what it is, no one is certain how it came to be, but this powerful and corrupting presence has made itself felt throughout countless towns and cities. Eyewitnesses describe it as a towering figure wreathed in shadows, its head an enormous deer skull, bearing a crown of antlers that seem to pierce the sky. It walks where it wills. It corrupts that which it touches. It whispers into the hearts of men and turns them to wickedness.   Soon, aberrations and abominations started appearing throughout the provinces. Discord and corruption seeped through every fibre of society. The creature presents an existential threat to all the imperial provinces, but each threat seems to be unique in nature. In Abendland, mobs of zombie-like creatures, their flesh fused together into a cancerous, many-limbed blob, attack wayfarers and peasants. In Rauland, puppet-like creatures strangle and dismember innocent folk with razor-sharp strings. Nordenland is plagued by corrupted flora and fauna, including treants with human heads and limbs instead of branches.   Finally, Unterland has reported sightings of corrupted warriors, their armour melted into their flesh, roaming the countryside and killing indiscriminately. The Bürach have named this entity the Beast. The four provinces have each formed bands of warriors, clerics, and mages to combat its threat, but though they kill hordes of its monsters, none have succeeded in facing the Beast and living to tell the tale. And where it goes, monsters arise.     According to Erik Galahand the 2nd from Nachtendarf this is a cult of madmen that worships the beast that so twists these lands. Whether out of amusement or unbeknownst to the entity, the followers of the cult seemed to have gained powers from it and have been using it to further twisted experiments and seemingly reshape the province in name of their lord. Members are probably in all kinds of social classes and shouldn’t just be considered raving lunatics that conjure up foul magic in the forest.
Type
Religious, Cult

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