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Sunrise

Overview

Like Cudgel District, Sunrise is primarily residential however the majority of the residents are Elven. Yet the citizens of Sunrise are generally a bit better-off than their neighbors, in no small part due to the fact that many of them have stakes in the numerous plantations that dot the region surrounding Sasserine.

Demographics

If you’re from Sunrise, you pride yourself on your even temper, your friendliness, and your optimism. There are certainly a lot of rowdy folk in Sasserine, but most of them avoid Sunrise for one reason or another. You may have a healthy interest in the natural world, in which case you’ve spent long hours exploring the safety of Standing Stone Park. Many who live here work for one of the plantations to the south, either in the fields earning an honest day’s wage or in the plantations themselves as servants or specialists. Most of the people you know worship Celestan, although any of the officially recognized faiths of Sasserine are welcome here.

Government

Dawn Council Representative

Sunrise’s representative noble family is the Knowlern family. Unlike the nobles of the other districts, the Knowlerns are elves. Lord Aniphastus Knowlern and his family have taken the preservation of the region’s wildlands to heart, and the foundation of Sunrise’s Standing Stone Park is one of their proudest achievements.  

City Watch

Like Cudgel District, Sunrise is primarily residences, although the presence of the lumberyard and proximity to the Azure District make its edges a bit more active. The Sunrise Watch are affiliated with the church of Celestan, Lord of the Silver Moon , but for the most part are left to their own devices in keeping the district safe. Their organization is the largest of the seven watches, and as a result it’s more difficult for the commanders to keep everything in control. Corruption is fairly common here, yet the guards can generally be trusted to do the right thing.

Sunrise Locations

  1. The Bridgehouse (gaming hall)
  2. Meadowdusk’s (Knowledge [nature] sage)
  3. Thunder River Lumber
  4. Shrine of Hanali Celanil
  5. Landowner’s Hall (plantation owner’s meeting hall)
  6. The Restless Lion (tavern)
  7. The Hunter’s Trap (tavern/gambling hall)
  8. Winmester’s (inn)
  9. The Siren’s House (inn)
  10. Dawn Market (general goods)
  11. Sunrise Garrison
  12. The Endless Dark (Knowledge {dungeoneering} sage)
  13. Tepinal’s Wares (general goods)
  14. Taxidermist’s Guildhall
  15. Leldibar’s Shop (general goods)
  16. The Shivering Cat (tavern)
  17. Emerald Waters Orphanage
  18. The Hungry Gorilla (tavern)
  19. Shrine of Melann, Goddess of Farming
  20. Tobacconist’s Guildhall
  21. Dawnlight Orphanage
  22. Gondola Waystation
  23. Historian’s Guild (Knowledge {history} sage)
  24. Gondola Waystation
  25. Knowlern Manor (district representative)
  26. Standing Stone Park
  27. Church of Celestan, Lord of the Silver Moon (district church)
  28. Shrine of Ye'Cind
  29. Shrine of Arda En'seorsa
  30. Gondola Waystation

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