Eridell
Kingdoms form alliances and create enemies to combat to acquire more land and resources. There is a strongly adhered to class system.
Magic is practiced by sorcerers, witches, priests, priestesses and druids although not always appreciated by the other inhabitants.
There is a strong economic system run by the merchant class and banks.
This is a multi-cultural world with a wide variety of different cultures based on region. Everyone is at least slightly suspicious of other regions.