Abadar is the keeper of the First Vault, a divine trove that
holds the perfect version of every type of creature and object.
The Vault is home to the perfect longsword, the perfect shield,
the perfect songbird, the perfect hammer, and even a perfect law.
His followers do their best to emulate these perfect forms in their
own way, whether through crafting a work of art, raising
strong and healthy livestock, or passing laws that best serve
the people in a community.
As the god of cities and laws, Abadar is a stern but just master. He rewards
those who work hard and looks down on those who would cheat the system
for their own gains. Abadar understands that not everyone gets a fair deal in
the world of mortals, but he encourages his clergy to support laws that are
as equitable as possible, enabling those of lower status to rise. The church
frowns on slavery, believing that trade should always be fair and that no price
offered can ever compensate the entirety of a creature’s life and labor.
The holy book of Abadar’s worshippers, The Order
of Numbers, commands his followers to build cities and
settlements where there are none, to work hard and trade in
pursuit of wealth, and to follow the law while doing so.Through The Order of Numbers, Abadar teaches his clergy that following
the law leads to wealth and comfort, and thus happiness. He teaches that
discipline leads to keen judgment, which in turn leads to favorable deals,
whether they relate to commerce, law, or other types of negotiations. While
Abadar encourages the expansion of ordered society, he rejects hasty action
and advises caution in all things. Abadaran clergy pass these tenets on to
their congregations, teaching the layfolk about trade and commerce as a
system for happiness. These teachings also impart the ideals of fairness and
following the spirit of the law, while still respecting the letter thereof. One
of the church’s most important lessons is the value of cooperation between
citizens, as community is paramount to the health of a town and kingdom.
However, they also recognize that self-interest is most individuals’ strongest
motivation to increase their own standing and wealth.
Divine Intercession
Abadar’s gifts take the form of riches, while his ire tends to cause offenders
to lose wealth.
Minor Boon: Abadar warns his favored against those who might unfairly
take advantage. Once, when someone rolls a success on a Deception check
to Lie maliciously to you and you alone, they get a critical failure instead.
Abadar typically chooses to grant this boon in response to an extremely
consequential lie.
Moderate Boon: Abadar blesses all your enterprises, leading to financial
success as all your ventures always seems to work out. If you roll a critical
failure at a check to Earn Income, you get a failure instead. If you roll a success
on a check to Earn Income, you earn twice the usual amount of income.
Major Boon: Your silver tongue is infallible, allowing you to reach a
compromise if one is even remotely possible. Once per day, you know just
what to offer to make a deal or broker a negotiation, and if you offer your
divinely inspired deal, you can automatically receive a result of 20 + your
Diplomacy modifier on your Diplomacy check instead of rolling. This
does not increase your degree of success like rolling a 20 would. If there is
legitimately nothing you could offer to reach an agreement, you learn that,
and you don’t expend your daily use of the boon.
Minor Curse: Any time you steal, illegally harm or kill another creature,
or undermine a law-abiding officer or court, a symbol or word describing
your crime appears on a visible spot on your skin. This symbol cannot be
removed or hidden with makeup (though it can be covered with clothing)
and it doesn’t vanish until you make legal restitution for the crime, such as by
serving your sentence.
Moderate Curse: Abadar curses all your enterprises, leading to financial
disaster as all your ventures always seem to fail. The result of your check to
Earn Income is always one degree of success worse than the one you rolled.
Major Curse: You become honest to a fault. You constantly suffer the
critical failure effect of zone of truth. Additionally, you are always offered the
worst possible option in a bargain.
Master of the First Vault
LN god of cities, law, merchants, and wealth
Allies Asmodeus, Erastil, Iomedae, Irori, Shelyn, Torag
Enemies Lamashtu, Norgorber, Rovagug
Temples banks, cathedrals, courthouses
Worshippers architects, bankers, lawmakers
Sacred Animal monkey
Sacred Colors gold and silver
Divine Ability Constitution or Intelligence
Alternate Domains duty
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