BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Nethys

To some, magic is a powerful weapon. To others, it’s a malleable tool. And to a few, it’s a source of purpose. With an understanding of spellcasting, creatures can cause fire to erupt from their hands, call otherworldly beings to aid them, bewitch the senses, and even bring the dead back to life. The ability to reshape reality to better suit one’s needs and desires is a powerful call that most only dream of being able to answer, and few are ever able to truly master such might.   Those who encounter Nethys typically describe him as unpredictable. His shifts in mood and outlook, which occur without reason, often make interactions with him strained. Yet despite the difficulties, he teaches those who seek him out, regardless of their intent. So long as they strive to use magic, to explore its limitless potential, they can earn Nethys’ patronage. From the vilest curses to the purest remedies, magic and its continued use seem to be the only drive Nethys maintains. This is often reflected in his followers, who may seek to uncover all they can about the arcane by crafting new uses for existing spells, or to simplify mundane tasks through magical means. Using magic whenever possible is an often-practiced tenet of Nethys’s followers. Some of the more zealous followers take it to the fullest extent, opting to use magic for doing all their household tasks at once, utilizing only magical sources of light, or constantly providing themselves with a light breeze.   Nethys’s worshippers seek to gain greater knowledge and expand upon their powers. While the majority of his faithful welcome those who seek to learn and understand magic, a fair portion actively shun those without the talent or patience for it. Many followers push for others to learn, often withholding the full answers to questions and offering just enough information to lead others to seek out the answers themselves and learn from their own pursuits. Some instead guard their knowledge jealously, hoping to ensure their own understanding far outpaces that of others who chase similar knowledge. It is common for the followers of Nethys to come off as aloof or indifferent, perhaps even mirroring the god of magic by attempting to balance the world around them, allowing disaster that could be prevented while bringing structure where it is lacking. Most refrain from politics, instead choosing to take impartial viewpoints that do not require taking hard stances, though a Nethysian’s neutral stance makes them perfect advisors for rulers dealing with magic-related issues.   Standalone temples constructed solely for the worship of Nethys are rare. Instead, many double as libraries and studies, and preexisting libraries and colleges often hold shrines to Nethys within. Most of these temples are grandiose edifices whose imposing nature suggest architecture only capable with the aid of magic. In fact, many of the caretakers of such sites take pride in the unique spells required in the creation of the more elaborate temples of Nethys. A few more remote locations hold small shrines to Nethys, often containing small traveling libraries along with various scraps of research that might spur those who stop and partake to pursue new knowledge, though such shrines are particularly rare. These shrines and their libraries are constructed by followers who actively roam the lands in search of new secrets. Priests of Nethys commonly wear contrasting colors, often one light and one dark, or take to painting or tattooing one half of their body to better represent the duality of the god of magic.  

DIVINE INTERCESSION

  Nethys is often impartial to his followers and their wishes, so it is rare to gain a heightened favor from the god of magic. However, blatant disregard and stifling of magic will certainly earn his ire.   Minor Boon: Nethys casts a powerful spell to help you in a pinch. Once, Nethys casts a spell 1 level higher than the highest-level spell you can cast. If you can’t cast spells, Nethys casts a 1st-level spell to help you.   Moderate Boon: Nethys grants you insight into the secrets of magic. Add one spell from a different tradition of magic to your spell list. You still must learn it or add it to your repertoire normally.   Major Boon: You are granted supreme magical knowledge and mastery. If you are a prepared spellcaster, you can switch one of your prepared spells for another spell you could have prepared in that slot; if you are a spontaneous spellcaster, you can switch one of the spells in your spell repertoire for another spell you could have chosen for your repertoire instead. In either case, you make this switch by using a single action, which has the concentrate trait. (If you are neither a prepared nor a spontaneous spellcaster, Nethys won’t grant you his major boon.)   Minor Curse: The secrets of magic become mentally taxing. You are permanently stupefied 1.   Moderate Curse: Your magic wars against itself like Nethys’s dueling halves. Whenever you cast a spell, attempt a DC 11 flat check. On a failure, if your spell was harmful, you instead cast a beneficial spell of the same level on your intended targets, and if it was beneficial, you instead cast a harmful spell of the same level on your intended targets. If the spell benefited some targets and harmed others, you cast a spell of the same level that switches who benefited (for instance, changing a heal spell that harmed undead and healed the living to a harm spell that healed undead and harmed the living). You still lose the spell slot for the spell you were trying to cast.   Major Curse: Nethys severs your connection to magic. You lose all your spellcasting abilities and cannot gain any future spellcasting.

The All-Seeing Eye

  N god of magic   Allies none   Enemies none   Temples cathedrals, libraries, towers   Worshippers scholars, scribes, spellcasters, wizards   Sacred Animal zebra   Sacred Colors black and white   Divine Ability Wisdom or Intelligence   Alternate Domains glyph

Comments

Please Login in order to comment!