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Urgathoa

Urgathoa demands that her faithful reject moderation and self-restraint at all costs, instead urging reckless gluttony, constant experimentation, and the relentless pursuit of appetites of the flesh. Above all, Urgathoa’s children must feed their endless hunger. They must dine from every great hall, striving to fully satiate their cravings as they feast, for every morsel bears a sacred truth gleaned only from its consumption. Her followers should taste the flesh and drink the lifeblood of other sapient creatures to discover what hidden thirsts their essence might quench. Only the weak fear to indulge those yearnings they mislabel as strange and taboo, for even poison can be savored as a sweet nectar upon the tongue if one is strong enough to relish its torment. Disease and infection are but tests of her followers’ conviction and should be willingly contracted and endured, as Urgathoa reveals her most treasured secrets in the fevered dreams that often accompany these afflictions. Undeath—seen by so many as a perversion of the mortal form— is the ultimate transcendence beyond the body’s limitations, for those who defy the hypocrisy of death’s judgmental gaze shall never know an existence where their desires remain unfulfilled. Nowhere are these tenets of putting one’s personal gratification and sensation first more espoused than in Urgathoa’s holy text, Serving Your Hunger, written by the Pallid Princess’s first champion, Dason.   The church of Urgathoa is organized as a matriarchy. Usually, a powerful female cleric presides over each temple, leading a congregation composed mostly of necromancers, undead, or those hoping to eventually become undead. While most worshippers of Urgathoa concern themselves less with spreading her faith than increasing their own pleasure in her name, they often work together to ensure that her temples are devoted to offering experiences rife with pure sensation. Temples with more experienced clerics tend to offer services that can satisfy more peculiar, and often grotesque, hungers.   Senior clergy of Urgathoa sometimes practice a ritual known as the Reaping, in which they don clean gray robes and arm themselves with scythes before heading out into the surrounding countryside to deal as much death and destruction as they can upon worshippers of Urgathoa’s most hated enemies. During the slaughter, each cleric attempts to inflict wounds that spatter as much blood and gore upon their garments as possible, believing that if Urgathoa is pleased by the results of the Reaping, she will grant a boon to each worshipper who participated. The blood-soaked robes from a successful Reaping are often displayed in temples of Urgathoa as symbols of the goddess’s approval of the local clergy’s efforts.  

DIVINE INTERCESSION

  Urgathoa interferes in mortal affairs to fuel her own self-gratification and obsession with observing new sensations.   Minor Boon: You feast on the spoils of life and death. You gain the benefits of the irongut goblin heritage, regardless of your ancestry. If you already have this heritage, the circumstance bonus increases to +4.   Moderate Boon: Urgathoa blesses you as one of her children. You gain negative healing.   Major Boon: When you contract contagions, you experience fever dreams filled with insight. Once afflicted with a disease, you gain the effects of foresight with yourself as the target until no longer afflicted with any disease.   Minor Curse: You must overindulge or partake in forbidden feasts before you find yourself even remotely sated. You need to eat 20 times as much food as normal to avoid starvation, though you always feel hungry regardless of how much you eat. If you dine on the flesh and blood of sapient creatures, you need to eat only the normal amount of such meals and your hunger abates.   Moderate Curse: Urgathoa cuts you off from positive energy without granting you the blessing of undeath. You are harmed by positive effects and don’t recover Hit Points from them, as if you were an undead or had negative healing, but you are still harmed by negative effects as normal.   Major Curse: Urgathoa teaches you that pointless lives in slavery to death and morality are bound to end in tragedy. You develop an incurable wasting disease that leaves you clumsy 2, enfeebled 2, and unable to move except by Crawling. This disease never progresses further to kill you, but it passes to your friends and loved ones merely by sight, wasting them away unto death before your eyes and causing them to rise as undead to haunt you.

The Pallid Princess

  NE goddess of disease, gluttony, and undeath   Allies Zon-Kuthon   Enemies Erastil, Gorum, Gozreh, Pharasma, Sarenrae, Shelyn   Temples cathedrals, crypts, feast halls, graveyards   Worshippers gluttons, necromancers, sybarites, undead   Sacred Animal fly   Sacred Colors green and red   Divine Ability Constitution or Wisdom   Alternate Domains decay, swarm

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