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Bugbears


Physical Description
Bugbears resemble hairy, feral goblins standing between six to seven feet tall.
Bugbear eyes are greenish white with red pupils, and their [goblin-like] wedge-shaped ears rise from the tops of their heads. They have leathery lips. These bugbears have hides ranging from yellow brown to reddish brown tinted with green - their thick, coarse hair ranges from brown to brick red, worn with two plaits beside ears - dried grasses are plaited in - rest of hair is wild and worn free flowing. They take their name from their noses, fur and claws, which are similar to those of bears. Their claws are not long and sharp enough to be used as weapons, so bugbears often armor and arm themselves with a variety of purloined gear. [These are not armoured; instead both genders wear tight shorts hide and hip-length singlet tops - genders can be told apart as adult females tend to be amble busted]

BUGBEAR = The name is derived from the Elvish word "bugge" (a frightening thing), or perhaps the Dwarvean word bwg (evil spirit or goblin), or Old Dragonic bogill (goblin), and has cognates in Giant bögge or böggel-mann (goblin), and most probably also Common "bogeyman" and "bugaboo".

* A Bugbear Chief is a heartier brute.


Show spoiler
* Some are members of Conibar Tribe.


Basic Information

Biological Traits


GENERAL STATS

Medium, Humanoid (Goblinoid),
Armor Class = 16 (hide armor, shield)
Hit Points 27 (5d8 + 5)
Speed 30 ft.

STR = 15 (+2)
DEX = 14 (+2)
CON = 13 (+1)
INT = 8 (-1)
WIS = 11 (+0)
CHA = 9 (-1)

Skills = Stealth +6; Survival +2
Senses = Darkvision: 60 ft.; Passive Perception: 10
Languages = Common, Goblin
Challenge: 1 (200 XP)
Proficiency Bonus +2

Brute.
A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack.
If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions
Morningstar.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 11 (2d8 + 2) piercing damage.

Javelin.
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target.
Hit: 9 (2d6 + 2) piercing damage in melee, or 5 (1d6 + 2) piercing damage at range.



BUGBEAR TRAITS

Ability Score Increase = 2 STR, 1 DEX a fairly rare, yet unuseful racial bonus.
Age = Reach adulthood at 16, live till 80
Size = Medium
Speed = 3oft Walking
Darkvision = 60ft
Long-Limbed = +5 reach provides solid offensive ability. Coupled with Polearm Master and Sentinel and it becomes dangerously broken
Sneaky = Free proficiency in one of the most important skills in the game is super good.
Surprise Attack = An extra 2d6 on surprised creatures is great. Especially for Assassin Rogues.
Powerful Build = Doubling your carrying capacity will certainly come up a fair few times in the length of a campaign.
Languages = Common and Goblin.


Civilization and Culture

History

Although many Bugbears are cruel and willing to attack, those that lived in Con Tar were peaceful and keen to remain so.
When the Wild Elves controlled the Bugbears to raid and take over The City renaming it Eiellu, unfortunately it worked easily.
When the Moon Elves then chose to "fix" the problems of The City, they killed all remaining Bugbears within The City renamed Labés City.
Some of these peaceful Bugbears remain in The Grounded Belt within the Conibar Tribe.


~ Figurines I own



REFERENCE
+ Bugbear

+ Bugbear race
+ Bugbear names
+ Names for Bugbears

Average Height
Female 5’8 10" to 7' ; Male 6’4" to 7'5"
Geographic Distribution

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