Shar
Creator of the Shadow Weave, Magic in opposition of Mystra's powers.
Shar, the Mistress of the Night, is the goddess of darkness and the caverns of Faerûn, as well as a neutral evil greater deity. Counterpart to her twin Mystra, she presides over caverns, darkness, dungeons, forgetfulness, loss, night, secrets, and the Underdark. Among her array of twisted powers was the ability to see everything that lay or happened in the dark.
The clergy of Shar were a secretive organization that pursued subversive tactics rather than direct confrontation with its rivals. In addition to her clerics, Shar maintained an elite order of sorcerer monks who could tap Shar's Shadow Weave.
Divine Domains
Caverns, darkness, dungeons, forgetfulness, loss, night, secrets, and the Underdark.
Shar's realm was originally on the Plane of Shadow and was a tower that had no obvious entrances called the Tower of Loss. She would trap those who enjoyed their freedom inside, savoring their despair at their loss, though she would allow petitioners and visiting worshipers to freely come and go (perhaps to further torture the trapped ones).
When she created the Shadowfell, Shar abandoned the Tower of Loss and created a new realm in the Astral Sea, larger than any of the others there. Among the dark scenery, with its black sand and shadowy natural features, lay the Towers of Night. Her new abode, a more palatial one than her old home, was built atop the tallest mountain of this realm. Access to the Shadowfell was easy from here.
Divine Symbols & Sigils
Shar's symbol was a black disk with a deep purple border.
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