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Vigil City

A city in the shadow of the great Sentinel Mountains, Vigil marks the boundary between Erui Ost and the ever-changing border of Redcliffe Duchy. Because of the Archduke's inability to tax or otherwise project authority over distances, Vigil is largely autonomous.

Demographics

  • Mostly Half-Elf
  • Large population of vagrant / nomadic Windspirit clans

Government

  • Baron
  • Sheriff
  • City Council

Defences

  • Palisade wall
  • Watch towers
  • Hardwood fortified keep

Industry & Trade

  • Mining and smithing produces medium-quality raw materials and goods
  • Wood carving skills of carpenters are quite good

Assets

  • Stone and ore within shallow mines in the side of the mountains
  • Adequate lumber source
  • Booming livestock and butchery

Guilds and Factions

  • Foresters
  • Carvers
  • Butchers

Geography

  • Rocky, hilly terrain
  • Marsh to the south

Natural Resources

  • Impressive vistas within the Sentinels, including a shelf waterfall
Alternative Name(s)
Vigil
Type
City
Population
6000
Inhabitant Demonym
Vigil (s), Vigils (pl)
Location under
Owning Organization

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