Sabxat
The Sabxat are tall and lean, with graceful bodies and heads that strongly resemble jackals. Their snouts are long and sharp, and their angular ears rise straight above their heads. Their bodies are covered in dark, sleek hair that ranges from the brown of the desert sands to ebony black. Despite their sharp teeth, they consider biting to be an uncouth and unworthy combat tactic.
Culture
Common Customs, traditions and rituals
- One individual has control of society. Intellectuals are most highly regarded. Men are dominant. There is a rigid caste system but marrying outside of your caste is allowed in some situations.
- Bowing is customary. The person of lower status bows lower, though both bow.
- Most meals are accompanied by a wide variety of small side dishes.
- Regular gatherings happen once a week. For these gatherings, adherents gather in churches for wild service.
Common Taboos
- Joking about religion is strictly forbidden.
- Discussing sex in public is considered very bad luck.
- Eating plants is highly offensive.
- Questioning figures of authority is highly offensive.
Common Myths and Legends
+2 Constitution, +2 Wisdom, -2 Intelligence: Sabxat are hardy and carry a natural insight, but tend to be rigid thinkers.
Medium: Sabxat are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Sabxat have a base speed of 30 feet.
Low-Light Vision: Sabxat can see twice as far as humans in conditions of dim light.
Scent: Sabxat have the Scent special ability
Anubis Blessed: Sabxat often live close to the tombs and burial plots of ages past, and as such are innured to diseases and the manipulations of the dead. Gain a +2 racial bonus on saving throws against disease and mind-affecting effects.
Stalker: Sabxat are natural hunters. Perception and Stealth are always class skills.
Natural Weapon: Sabxat have a bite attack that deals 1d4 points of damage. This is a secondary attack if a Sabxat wields a manufactured weapon.
Languages: Sabxat begin play speaking Gnoll. Sabxat with high Intelligence scores can choose bonus languages from the following: Akkadian, Catfolk, Common, Sehkshat.
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