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Dragonborn

Children of the dragons, as their name states, dragonborn walk with pride through a world that greets them either with fear or admiration. They look very much like dragons, with thick scales covering their bodies, sharp claws, and fangs which they can use as weapons. Though they lack wings, they are strongly built and stout with colors resembling those of their ancestors.   Some claim that this race must be the most ancient among all races. In the Era of Expansion, they were settled in a small kingdom caught amidst the bloody conflicts between humans and elves. This conflict led to the destruction of the only place they truly belonged to, the city of Ember Cairn. However, this noble race managed to survive. Eons passed as the dragonborn prayed to the dragon gods to restore their kingdom, and the dragon gods did not answer. Wrath grew among the Dragonborn, as well as desperation. They stopped praying to their dragon lords and their religion, the Sacred Flame, was abandoned.   The dragonborn, however, pious and spiritual by nature, needed something to believe in. A new religion was offered to them by Castinellan missionaries who were spreading the word of their new religion, that of the Divine Seraphs. Finding it close to the dragonborn ideals of virtue and determination, they quickly embraced the new religion and became its most zealous followers. Sharing the same beliefs with the humans of the Castinella Provinces, they were quickly incorporated to the empire, becoming subjects of the Castinellan theocracy.   Castinella awarded the dragonborn a small region of their ancestral land to call their own. Dragonborn rebuilt the ancient city of Ember Cairn, a city made entirely of granite. Many dragonborn from across the continent flocked to the city and began to worship the Divine Seraphs. This city became a site of religious pilgrimage for dragonborn across the continent. With their ancient prayers finally answered, the dragonborn were drawn to the paths of clerics, missionaries, and inquisitors, to spread their new beliefs with burning passion and burning fire when necessary. The land of Etharis will hear the dragons roar once again.

Dragonborn

Ability Score Increase +2 Str, +1 Cha
Size Medium
Speed 30ft

Draconic Ancestry: You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.   Breath Weapon: You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.   Damage Resistance: You have resistance to the damage type associated with your draconic ancestry.

Languages. Imperial Norm and Draconic


DragonDamage TypeBreath Weapon
BlackAcid5 by 30 ft. line (Dex. save)
BlueLightning5 by 30 ft. line (Dex. save)
BrassFire5 by 30 ft. line (Dex. save)
BronzeLightning5 by 30 ft. line (Dex. save)
CopperAcid5 by 30 ft. line (Dex. save)
GoldFire15 ft. cone (Dex. save)
GreenPoison15 ft. cone (Con. save)
RedFire15 ft. cone (Dex. save)
SilverCold15 ft. cone (Con. save)
WhiteCold15 ft. cone (Con. save)

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