Children of the dragons, as their name states,
dragonborn walk with pride through a world that
greets them either with fear or admiration. They
look very much like dragons, with thick scales
covering their bodies, sharp claws, and fangs
which they can use as weapons. Though they lack wings, they are strongly built
and stout with colors resembling those of their
ancestors.
Some claim that this race must be the most
ancient among all races. In the Era of Expansion,
they were settled in a small kingdom caught
amidst the bloody conflicts between humans
and elves. This conflict led to the destruction of
the only place they truly belonged to, the city of
Ember Cairn. However, this noble race managed
to survive. Eons passed as the dragonborn prayed
to the dragon gods to restore their kingdom, and
the dragon gods did not answer. Wrath grew
among the Dragonborn, as well as desperation.
They stopped praying to their dragon lords and
their religion, the Sacred Flame, was abandoned.
The dragonborn, however, pious and spiritual
by nature, needed something to believe in. A
new religion was offered to them by Castinellan
missionaries who were spreading the word of
their new religion, that of the Divine Seraphs.
Finding it close to the dragonborn ideals of
virtue and determination, they quickly embraced
the new religion and became its most zealous
followers. Sharing the same beliefs with the
humans of the Castinella Provinces, they were
quickly incorporated to the empire, becoming
subjects of the Castinellan theocracy.
Castinella awarded the dragonborn a small
region of their ancestral land to call their own.
Dragonborn rebuilt the ancient city of Ember
Cairn, a city made entirely of granite. Many
dragonborn from across the continent flocked to
the city and began to worship the Divine Seraphs.
This city became a site of religious pilgrimage
for dragonborn across the continent. With their
ancient prayers finally answered, the dragonborn
were drawn to the paths of clerics, missionaries,
and inquisitors, to spread their new beliefs with
burning passion and burning fire when necessary.
The land of Etharis will hear the dragons roar
once again.
Dragonborn
Ability Score Increase +2 Str, +1 Cha
Size Medium
Speed 30ft
Draconic Ancestry:
You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.
Breath Weapon:
You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Damage Resistance:
You have resistance to the damage type associated with your draconic ancestry.
Languages. Imperial Norm and Draconic
Dragon | Damage Type | Breath Weapon |
---|
Black | Acid | 5 by 30 ft. line (Dex. save) |
Blue | Lightning | 5 by 30 ft. line (Dex. save) |
Brass | Fire | 5 by 30 ft. line (Dex. save) |
Bronze | Lightning | 5 by 30 ft. line (Dex. save) |
Copper | Acid | 5 by 30 ft. line (Dex. save) |
Gold | Fire | 15 ft. cone (Dex. save) |
Green | Poison | 15 ft. cone (Con. save) |
Red | Fire | 15 ft. cone (Dex. save) |
Silver | Cold | 15 ft. cone (Con. save) |
White | Cold | 15 ft. cone (Con. save) |
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