Half-Elves
Half-elves are among the later races
to walk the land of Etharis. Before
the Era of Expansion, humans and
elves occasionally crossed paths.
Some humans could appreciate the
beautiful songs and poems of the
elves, as the elves could appreciate
the adventurous side of humanity.
The results of these bonds were the
ever-wandering half-elves. They are
easily noticed by their less pronounced
pointed elfin ears, combined with a
bulkier but still elegant human frame.
As with half-orcs, half-elves seem to
have taken the best of their progenitors.
Taller than the average man, elegant
and graceful, they seem to possess the
aptitude for the fine arts from their elven
side along with the lust for adventure from
their human side. What life could be better for
them than the lives of wanderers, traveling
artists, and merchants?
However, even though most of the first halfelves were results of love between the two
races, such pairings were still considered
taboo by the two sides. In the midst of war,
most elves could not understand how someone
could fall in love with a savage, while few humans
could forgive anyone who would mingle with
the enemy. The first half-elves were cast out by
both sides.
Initially, the lifestyle of the wanderer suited
them. Their talent in theater and music made
wandering troupes of half-elves among the
most famous to exist. Furthermore, half-elves
could act as natural intermediaries between
humans and elves. However, most half-elves
keep the burdens of their souls well hidden.
They learnt how to wear the mask of happiness,
often dressing with bright colours and dazzling
jewelry, accompanying their stylistic choices with
an outwardly flamboyant, optimistic attitude.
But if one is lucky enough to gain the trust of a
half-elf, they will often see that the heart of a half-elf is full of sorrow. Wandering the continent
is a lifestyle that fits them, but they can never
call any place home. Considered outcasts by both
humans and elves, they think themselves cursed,
eternally strangers, with no hope of claiming any
land as their own.
Half-Elf
Ability Score Increase +2 Cha, +1 in two of your choice
Size Medium
Speed 30ft
Darkvision: Thanks to your elf blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep. Skill Versatility: You gain proficiency in two skills of your choice.
Languages. Imperial Norm, Elvish, and one other language
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