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Ragvall

Ragvall Village is the sole settlements of its namesake clan, home to no more than three hundred intrepid souls. The village was founded on the shores of Akkeri Bay, one of many inlets amidst the ragged southwestern coast of Valika called the Teeth. The village’s houses are made of stone or timber, and it lacks any sort of large machinery such as mills or foundries. As a village in its first year, its only possessions are what its people can carry on their backs, their livestock, and the buildings they’ve managed to establish. Ragvall Village is divided into four main regions: the North Shore, the South Shore, the Farmsteads, and the Sheltering Wood, as described below.
 

South Shore.

The south shore of Akkeri Bay is the heart of Ragvall Village. Most villagers live in pitched-roof houses near the shore or nestled in the woods on either side of the slow, meandering Garthor River. The chief’s longhouse, Hrafensheim, looms over the village square as a meeting place and stronghold.
 

Farmsteads.

South of the village center are Ragvall’s outlying farmsteads. Dozens of small farmers tend their fields from spring planting to the autumn harvest. The largest farms are worked by the Bennuson family or villagers in the employ of the Grindalsson family, a pair of feuding families that are both pillars of the Ragvallan community. These fields are separated by stone walls only tall enough to keep wandering livestock out. Together, the farms in Ragvall Village produce hay, barley, beans, peas, cabbages, and onions.
 

North Shore.

The northern shores of Akkeri Bay are sparsely populated and mostly home to folk whose professions take them from Ragvall Village each day. Hunters, trappers, fishers, shipwrights, and warriors-in-training make their homes here. At the edge of the shore is the village’s only lighthouse. The lighthouse’s keeper has recently gone missing, and rumors have begun to spread of a curse reaching up from the depths of the sea, claiming him.
 

Sheltering Wood.

North of Ragvall Village is an ancient, dark wood that shelters the settlement from the snowstorms that blow across Grarjord. Ragvallan hunters tracked elk in these woods during their first winter, but found that its boughs shelter not just game, but also an insular enclave of elves. And when winter’s days turned black as pitch, the hunters found true evil stalking its paths.
Type
Village

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