Ravencourt Sanctuary Building / Landmark in ETHARIS | World Anvil

Ravencourt Sanctuary

The fool's journey


Until now, none have been able to uncover the secrets of the Sanctuary. Yet every seven years, like clockwork, a boat comes through the Mistwall bearing those who have graduated from the academy. Invitations to others deemed worthy are given out as well, and the boat bears them away. Those who, by accident or design, end up in the Mistwall without an invitation wind up hopelessly lost in the fog. If they linger within, they are soon beset by monstrous sea serpents. The sheer number of broken ships that wash up at the Dire Shore stands as a testament to the dangers of the Mistwall


Source of arcana


All magic in Dunmire was learned from one source—the fabled wizard academy of the Ravencourt Sanctuary, located on an island southwest of Castalore. Travelling there on your own is impossible—not only does an enchanted mist hide the island, but the ocean surrounding it is also roiling with sea monsters eager to swallow intruders. The only way to get across is by invitation. A boat arrives at the Castalore dock once every seven years, bearing the names of those deemed worthy to cross over. Of every ten candidates who go, only nine ever return. The last one, it seems, remains on the isle, and the Ravencourt wizards never reveal why this is done or the fate of those left behind.

Demographics


Human's of Dunmirian descent live here along with any scholars lucky enough to recieve an invitation to the Ravencourt Sanctuary. A long time ago when the city was ripped from its roots the people living there were brought with it, and once the mages reformed their government there was no need for any further class division as all would serve the will of the arcane.


Government


The one's who rule Ravencourt belong to the faction known as The THE THAUMATURGE, where all 9 members of the order sit on the ruling council with one serving as steward of the Ravencourt sanctuary.


Districts

The Grove: Where druids and magicians alike are allowed to practice their craft. The Courtyard: Where the The Thaumaturge research and convene to discuss the matters of the world. The Veil: This is where the commoners who got transported with the city reside and spend their days.

Architecture

Great towers with floating bridges tower over the floating city as the lights in the lanterns decorating the streets drift around with a phenomenal blue hue.

Type
Acropolis / Citadel
Owning Organization