Warlock of the Prismarine

Expanded Spell List

Spell Level Spells
1st animal friendship, detect poison and disease
2nd beast sense, enhance ability
3rd aura of vitality, haste
4th aura of life, freedom of movement
5th commune with nature, telekinesis

Renew Self

At 1st level, when you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a short or long rest.

Freedom (6th-level)

At 6th level, you gain the ability to cast lesser restoration and remove curse at will, without expending a spell slot. You may cast each spell a number of times equal to your Charisma modifier, and regain all expended uses when you finish a long rest. Additionally, you gain the Metamagic Adept feat. If you already have this feat, you may choose another feat that you have the prerequisites for.

Dispel Fear (10th-level)

At 10th level, you are immune to being frightened. Additionally, if an allied creature would be frightened by an effect, spell, or enemy ability, you may use your reaction to prevent them from being frightened. You may use this ability a number of times equal to your proficiency bonus, and regain all uses when you finish a long rest.

Only Serenity (14th-level)

At 14th level, you may cast greater restoration and hallow at will, without expending a spell slot. You may cast each spell a number of times equal to your Charisma modifier, and regain all expended uses when you finish a long rest. Additionally, you gain an additional Metamagic option, and your number of maximum sorcery points increases to 4.   Allied creatures in a space adjacent to you are immune to the frightened condition.

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