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Magic Missile Master

Magic Missile Master

Cast Magic Missile as a cantrip


Prerequisite(s)

Ability to cast Magic Missile, Spellcraft 3 ranks

Benefits

You learn the spell Magic Missile, Minor as a bonus spell, adding it to your spellbook, list of spells known, etc.   Additionally, when casting Magic Missile, you treat your caster level as two higher for the purposes of determining the number of missiles you create, and the maximum number of missiles you can create is increased by one.

Normal

Magic Missile is a 1st-level spell
 
Eumaea Campaign Setting

Magic Missile, Minor

You blast foes with a minor amount of unerring force.


evocation \ \ force
bloodrager 0, magus 0, psychic 0, sorcerer/wizard 0-level
Save: none
SR: yes

Casting time: 1 standard action
Range: medium (100 ft. + 10 ft./level)
Duration: instantaneous
Targets: up to five creatures, no two of which can be more than 15 ft. apart
Componenent: V, S

Description

This spell may only be learned via the Magic Missile Master feat. This spell functions as Magic Missile, except you treat your caster level as two lower for the purposes of calculating the number of missiles.