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Alryn Mors

Alryn Mors (a.k.a. The Dark Stranger)

Sitting at a saloon at the edge of the multiverse rests the one known only to those who have died. A being clad in strange attires and burning purple eyes, interested only in the stories of the damned. As those who seek to pass into the next life stare longingly into the creature's features, glass of their favourite beverage in hand, slip the secrets of their now distant life.   Yet, there are some who are fated not die, and what deal that they make with Alryn remains a secret that the resurrected take to their graves once again...

Physical Description

General Physical Condition

Alryn bears a rather stocky build in their current form, boasting a healthy skin tone and little scars. Nobody has ever seen them move asides guiding others into the afterlife, so their agility and ableness to endure in strenuous activity is unknown. As a member of the Mors family, they are immune to many forms of diseases and ailments of the body and mind.

Body Features

Their bodily extremities glow with a pink-purple glow, including ears, fingers, and toes.

Facial Features

A well-groomed muttonchop beard

Identifying Characteristics

Glowing purple eyes

Physical quirks

Will often purse their lips after drinking something they like or if they are processing a question or request.

Special abilities

The Price of Admittance. Those who choose to take the Coin from Alryn will return to the land of the living, into the body they once inhabited, only moments from the point of death. However, their maximum Fate point allowance is permanently reduced by 1. If a creature has no remaining Fate point slots left upon returning to the Saloon at the Edge of Creation cannot be revived by any means short of a Wish spell.

Apparel & Accessories

Once dressed in a ghostly veil, they now are adorned in attires more akin to a gunslinger from the Old West. A feather pinned to their hat is a memento from their mothering God, plucked from Gaern the Mist Raven itself.

Mental characteristics

Personal history

Born from the chaos of the primordial void, Alryn emerged as a formless bead of matter seeking purpose. Cradled in the cold arms of the Raven Queen, they began to take shape to their surroundings. At first, took to the form of a spectre clad in a whisping veil, acting as a guide for some of the stray souls who wandered into the Well. As the millenia went by, their form morphed to the stories and experiences of those they aided back to their final destination, eventually settling onto what it has become now, and has remained so for generations.   For their efforts in service to the Gods of Death, Alryn was granted a small demi-plane of their own, forged to their liking. This plane, simply put, is just a small Old West style saloon complete with swinging doors and a dour barkeep. Those who venture past the veil of the living world emerge in this bar, their favourite drink laid before them, and the Dark Stranger of old sitting across. Now, Alryn provides those who come into contact with them a choice - either tell their story and walk through the doors together into the afterlife, or take the coin that they present.

Gender Identity

Alryn does not conform to any gender identities of the mortal realm

Sexuality

None

Employment

In service to all of the Pantheons of Death and Life, as their messenger and ferryman

Intellectual Characteristics

Alryn is relatively intelligent, not so much more than an average human, but has a wisdom that suggests that they have seen cities burn and kingdoms rise from their ashes countless times.

Morality & Philosophy

Death is a choice granted to those who seek it, it is those who rage against it that will endure.

Personality Characteristics

Likes & Dislikes

Likes:
  • Hearing tales of those who have passed through the Saloon
  • Providing closure to the living and the dead, either via last messages to loved ones or by answering questions to the damned
  Dislikes:
  • Being swindled by those who aim to cheat death, as all who live must die at some point. Particulary hates those who have gained a semblance of immortality.

Virtues & Personality perks

Virtues:
  • Calm and collected
  • Kind to all beings
  • Willing to help other within their mandated realm of authority (e.g. provide answers to life, death, and what could have been, etc.)

Vices & Personality flaws

Flaws:
  • As much as they aim to be unlike their brethren, Alryn often finds themselves making deals of power to those who seek it.
  • Beyond their facade as a gentle reaper of souls, Alryn manages to harbour a great deal of anger towards people who have wasted their lives, offering no choices but the afterlife.

Hygiene

As it comes with the territory, the Saloon is a dusty and dirty place, and Alryn reflects this in their attires. Yet, they have no terrible stench and supposedly smells heavily of cedarwood oil.
Age
Unknown
Children
Current Residence
The Bar at the Edge of Creation
Sex
Male presenting
Gender
Unknown
Presentation
Masculine
Eyes
Burning purple, glowing
Hair
Matted dark brown hair, swept back. Well maintained muttonchops
Skin Tone/Pigmentation
Dark skin with a fading purple edge
Height
6ft
Weight
Unknown
Quotes & Catchphrases
"I'll give you a choice, here, right now. Take a seat and tell me your story, and we'll walk through them doors together, or take this here coin and return to your existence on the mortal planes."
Known Languages
All languages, including dead, lost, and forbidden
Character Prototype
Based on several ideas surrounding portrayals of death in history, with a sprinkling of tales of those who sold their souls to the Devil.

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