Daisy the dead
Julian (a.k.a. Daisy the Dead)
Daisy CR: 8?
STR
22 +6
DEX
14 +2
CON
16 +3
INT
10 +0
WIS
11 +0
CHA
14 +2
Spector. during the night she can leave her body and become a ghostly specter; she gains immunity to all damage except physic and force and attacks from magical weapons deal half damage. gains the ability to posses the body of humanoids with 25HP or less on a failed DC 14 wisdom saving throw, a possessed creature has no control over themselves and Daisy has complete control until. she can also posses the body of dead humanoids turning them into a new body the old body then falls limp and unresponsive. Daisy takes 1d10 physic damage every round she is in a male body. when the Spector is expossed to sunlight she vanishes only to re appear when the area she disappeared from returns to darkness. if she is dropped to zero hit points the body is considered beyond use and she instantly transforms into a her Spector form regaining 25 hit points if she dropped to zero hit points while in Spector form she will vanish until the next night and will appear next to her current "master". Body and Mind. she has two initiatives, this is because her body reacts on its own to protect herself while her active mind takes action to attack move ect. Souless. as an undead she has no soul hence is unaffected by devil contracts, in addition she us unable to be commanded by devils that said she is an undead and turn undead effects along with skilled necromancers being able to control her in a similar fashion that powerful devils control humanoids. Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead. Reckless attack. When she makes her first attack on her turn, you can decide to attack recklessly. Doing so gives her advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against her have advantage until her next turn.
Actions
Multi attack makes 2 Longsword attacks longsword +10 to versatile 1d8+6 or 1d10+6
Mental characteristics
Gender Identity
Sexuality
Employment
Social
Contacts & Relations
Remove these ads. Join the Worldbuilders Guild
Comments