finding Jassichutists sister
the party is looking for a new lead to there accounting and mostly for Jassicutists intend to buy her sister however they find that they have already been sold to one Chestnut, the players will have to use one of there many contacts to find chestnut and the black pyramid will gladly help then find someone if they lack any ideas.
contact 1, Dr.Shoelittle is very skilled at finding people and wants to start more of a business relation ship (current emotional state defeated feels as if he has already been killed however now his only goal is to make his dream of a crimeless Renglees reality even if it costs him every thing else, losing to them made him relies how much his organization still has to grow), he may ask for the secret to there strength how much they rely on the dark arts ect. as far as physical possessions go he requires objects of power, as far as favours go he may ask them to take out another devilish villain such as Bruce the undead.
contact 2 G, they most likely forgot about G so lets put him somewhere they will see him prompting them to maybe talk to them, luckily for them G knows where Chestnut is stationed apparently its a cave system filled with several simple puzzles meant to tease the brain before getting drunk, however there is an override any one particularly drunk can pass though all the puzzles with ease. G askes the players if they might end up killing Chestnut because he was hired by an enemy woodworker to remove the competition (Chestnut likes to make furniture in his free time so sells high quality for low prices cutting Gesepi out the business by mistake). G lets the party know where the cave is as a apology however offers to tag along and solve the puzzles if they find it too hard (he knows not of the override)
Contact 3, The black pyramid will recommend Franklin the Scribe a bounty hunter who is skilled in some forms of scrying magic he'll need an object relating to the person to find them Jassichutisets recommends going to there old casino in Tumen-Ra to get something of there's, franklin intends to get payed for both the Scring job and the parties bounty if he thinks he can get away with it. (most people know how money hungry the brothers are (franklin and Bruce) and its wise to pay them through the pyramid as showing any amount of coin especially if you have a bounty on your head can cause them to turn hostile )
Once they arrive at The cave they will have a few puzzles to solve all of which are gambling themed
a panel of stone cards are on a wall, "chose a hand and for which the path shall be" (place a 9by 9 on the table ensure there is only one way to make a straight they must choose the hand which makes a straight) (eg. jackC, 4C, 8S;3D,2S,AceS;5C,QueenD,6H solution would be 2S,3D,4C,5C,6H)
A large stone door blocks the path two large stone dice (no more then a foot in each direction) lie on the floor which has a giant mozake of a snake. (to open the door the dice must be placed 1 side up on the snakes eyes)
lastly the roulette wheel spin it and the door opens (The club was lasy and just wanted to play roulette before poker) the roulette wheel however is very loud the sound of stone rubbing against steel bearings and the clacking of the balls echo through the cave.
once inside the hideout
2 muscly individuals are arm wrestling (Chestnut and Twilight) while a two tabaxi one with a long bow the other a lute sits at the table seeming waiting to continue a game of poker the other two have taken a break from while Yassachutits shuffles the deck ideally occasionally sipping from an large ornate wooden goblet filled with a chunky punch.
Chestnut gets distracted by the intruders and looses the arm wrestling match "whart are you guys doing here this is a private club, wha ahhh oh come on that doesn't count we (Swears in draconic)", "haha loser any way you here got something to prove because ill warn yah we're oufully strong and have a game to get back too.". The group of adventures are all retired and just looking to spend some time gambling they treat Yassachutits well and are very glad to have there skills and company as jasmine (bard tabaxi) is the only one good at handling cards but always cheats. Chestnut offers to buy Jassichutits rather then sell of Yassachutits, he doesn't think they should be apart and if they won't sell him they could gamble winner takes the two slaves loser leaves with nothing.
IF things go sour then Jass is greatly stronger then the party but since quitting adventuring has doubled down on doctoring taking an oath of no violence he will not break this oath easy but he will also not let his friends die in front of him.
Twilight won't through the first swing but will certain get the last if a fight does break out Jasmine cares not for fighting and will simply leave to there room . Nutmeg is on par for strength to any one party member (if not slightly stronger however does not rage without reason and looses all control when he does so.)
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