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Hellsmoke

The user of this power has the ability to Manipulate smoke around them out to a range out 500ft. Once the smoke is being Manipulated it can be shaped and formed to any size. The more extreme the size and form the more intensive the ability. The only smoke that Euron Doom can maipulate is Smoke based from natural fire, or Primordial Magi. Euron can also pull smoke from sources that have been extingushed within 6 secodns.

Effect

Portal
Euron creates portals of any shape he wants, these portals can appear anywhere he wants within 500ft that smoke can manifest in at will and cause a portal to another point that Euron chooses, If this Point is within 500ft no check is to be made, if the portal appears on the same plane Euron must make a DC 18 Charisma Save. or roll on the Teleport Table, and he must roll on the teleport table when portaling to other planes. These Portals can remain for up to 1 hour each (10 Hour portal time)  
Clone
As a a Bonus Action Euron can create a Clone of himself in smoke, using his power to reach out to the Eurons in the multiverse causing their shadows to manifest in the smoke. This Clone has 50hp that cannot be restored, Euron can imbue that clone with more Magi, using his hit points at a 1:1 ratio to restore and increase the clones hit points. the clone takes its own initiavtive and acts on its own turns using Eurons Abilites. The clone does not Obey Eurons commands but does regard himself and friends as allies. Due to the smokes properites some attacks can on a clone may affect the real Euron. Clones That are created are covered in smoke and are clearly clones.  
Mass
Euron can create masses of smoke that solidify like objects as a reaction, the outside appears to be a hard gray shell with a fiery internal, the inside is a locked dimensional space where only the objects and creatures inside exist. This mass can be any size but for every 300 ft cube of space made of solid smoke an hour of portal time is used, as well as the clone loses 15hp. Any object or creature completely inside the smoke can be banished however this takes a toll on Euron, Euron would have to take their ML X 2D4 force damage. When banished they are sent to a place of Eurons choice, they can also be sent into other timelines however euron has less control over this. The Mass has an AC of 30 and 30hp and automatically succeeds and takes no damage from saving throws, and is immune to lightning damage.  
Space(Warp)
When Euron manipulates smoke it takes the form of space in the astral plane, its own dimension. Euron can interact with this space however he wants however it is merely intangible smoke to everyone else. When you form the smoke it takes on its own effects and forms, these are like the rules of that dimension. Smoke you are manipulating can be accessed no matter the plane it is on. You can Treat the surface of the smoke as if it is all the same space no matter how close or far it is as long as it's connected. You can use the properties of this smoke to access time in a slight way as well. You can send objects and creatures up to 6 seconds into the past or future. You can attack from the past into the future so that two attacks will land simultaneously or send attacks from the future into the past and hit enemies where they were not where they are. Additionally while in smoke you can choose to stop time for all creatures inside the smoke. If you are in a dimension you can use your smoke to bore a hole in the reality of the dimension and create a temporary doorway between two realms via your smoke.  
Shape
Euron can take any smoke that is based in Primordial Magi and overtake it with his Magi, when he does this the Smoke changes from it's Primordial Magi to Magi of the Queen and is controlled by Euron, He can expand this mass and shape how he likes freely within 500ft. It takes a bonus action to go beyond this range in the same plane, and an action on another plane. The amount of smoke that Euron can manipulate is infinite.    
Watcher of Hell
Euron Ressonates with Hell. When this happens his dark curse takes hold of him and takes control of his smoke, becoming visible like a Thousand Eyes surrounding and spreading out. When Watcher of Hell is active any creature within 15ft of you is teleported away so that they cannot be within 15ft of you. If a creature starts its turn within 15ft of you or enters within 15ft of you they take 3D12 Fire damage that ignores immunites and resistances additionally they must make a DC 18 Charisma saving throw or have their Magi stolen from their entire life, memories, and existance in this timeline. The Magi is stored into the Hellwatcher armor. At the start of your turns you can choose a creature within 30 ft of that must make DC 20 Wisdom Saving Throws and on a failure the creature is sent to hell and thrown into the Fires of Drogon - named by orcus himself, King of Hell. Taking 15D12 Fire Damage and being thrown into a random location into the first layer of hell in the Fires of Drogon, a sea of eternal flames. Your Weapon attacks do an additional 3d8 fire damage and set targets on fire, this fire ignores resistances. When targeting a creature that is on fire, gain a bonus up to 5 on the dice roll for the attack, possibly making an attack be a 20 or critical hit. During this time all of the Weapons Euron weilds have this added effect "This Weapon also has the Range properties 120/300ft, when used in this way the weaponm fires likea gun and a bullet of hellflame pierces the target dealing 3D12 Piercing damage and 10D4 Fire damage". Lastly, Euron can see into the Future for 6 seconds knowing a creatures next move if he looks directly at them.  
Manifest
Euron can use the smoke to create things or bring things from other places. Euron found himself in hard situations when fighting in literal hell. Using Magi euron got from sebastion he learned a new technique. Euron can gather smoke like he would a mass but instead he can use the smoke to create an object, Item, Weapon, or Armor. When he does this it has to fit in a 30ft sphere, the item has to be one Euron has seen before. Manifest can be used in multiple ways, Charge; for 1 minute Euron collects smoke and manifests an object he has seen before, creating an exact duplicate or taking the exact object from its former place. Equip; as an Action you can equip one weapon or doff an item that you have seen, the duplicate is fragile and sloppy but effective. Summon; as a bonus action euron can summon an item or object that fits the parameters that he stored in his smoke at an earlier time, like a grab bag. All of the objects created by Manifest are black iron with red and fire that produces Euron smoke (Magi of The Queen), These are counted as Magical for the purpsoe of overcoming resistance. Also when a creature touches an object made my manifest they must make a DC 10 Con save or be burned for 3D8 Damage.

Side/Secondary Effects

Euron is a Fiend called to Vanquish all of the demons and devils of hell, created by Auntie June of the Coven, Euron Doom is the ultimate guard dog. His will over his own actions is limited causing him to act violently and have blind loyalty toward the Coven.

Manifestation

There is a strong smell of Gasoline and then Gunpoweder in the air as smoke fills a space. The smoke is ashey grey and spectral sometimes glimemring with starlight and sparking with thunder.

Source

Born from the DOOM family, a a sect of the Watchers. Meant to guard the gates of hell for things that come out and go in.

Discovery

Euron discovered he has this ability when he was a child, the ability started as the ability to manipulate sources of smoke but then advacned quickly.
Related Deity/Higher Power
Related Organizations
Material Components
Smoke made from a pure flame or based in Primordial Magi.
Gestures & Ritual
Euron Flares up smoke around him before initiating violence.
Related Element
Smoke
Effect Duration
Until dispelled
Effect Casting Time
N/A
Range
500ft
Level
8
Applied Restriction
Extremely large and influential forces may be able to take control of the smoke and shape it physically.

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