Marag-ang

  • +4 Guile
  • +2 Haste, Intellect
  • +1 Focus, Force
  • +0 Flair
  • HC: Fabled Night Solar Spy Master/Ninja (Apply Scale To Deception)
  • Tr: Overweening Ambition
  • Mo: Strength Through Cohesion (Building An Enlightened Clan)
  • Bloodhound
  • Thrown Weapon Master
  • Stunts
    • Blade in the Dark +2 to attack with Guile when switch targets
    • You're in now +2 to use Guile to create loyalty aspect with someone well disposed to me
    • Good Listener +2 to Guile to brefriend and gather information from people while in a friendly encounter
    • One of Us +2 to use Guile to overcome to see if someone is a Solar or Death Knight
  • Charms
    1. Flawlessly Impenetrable Disguise
    2. Monkey Leap Technique
    3. Cascade of Cutting Terror
    4. Invisible Statue Spirit
    5. Spirit-Tied Pet
    6. Eagle Wing Style
    7. Mastery of Small Manners
    8. Shadow Over Water
    9. Fiery Chakram

Night Caste Solar trying to build alliances in Dragon's Jaws

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