Marag-ang
- +4 Guile
- +2 Haste, Intellect
- +1 Focus, Force
- +0 Flair
- HC: Fabled Night Solar Spy Master/Ninja (Apply Scale To Deception)
- Tr: Overweening Ambition
- Mo: Strength Through Cohesion (Building An Enlightened Clan)
- Bloodhound
- Thrown Weapon Master
- Stunts
- Blade in the Dark +2 to attack with Guile when switch targets
- You're in now +2 to use Guile to create loyalty aspect with someone well disposed to me
- Good Listener +2 to Guile to brefriend and gather information from people while in a friendly encounter
- One of Us +2 to use Guile to overcome to see if someone is a Solar or Death Knight
- Charms
- Flawlessly Impenetrable Disguise
- Monkey Leap Technique
- Cascade of Cutting Terror
- Invisible Statue Spirit
- Spirit-Tied Pet
- Eagle Wing Style
- Mastery of Small Manners
- Shadow Over Water
- Fiery Chakram
Night Caste Solar trying to build alliances in Dragon's Jaws
View Character Profile
Children
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