Tribes of Shadycreek Run

Structure

The collection of rival criminal families known as the tribes ran Shadycreek Run for nearly a century before losing much of their dominance to violent infighting and internal power struggles. Comprised of the Mardoon family, the Uttolot family, the Trebain family, and the Jagentoth family, the Tribes still control most of the business that transpires in the city as they work against each other in secret. While each family center is usually comprised of relatives by blood or marriage, their employees are also considered to be "within the family," so long as they remain loyal. The Tribes operate without a unified symbol or banner, and their interests lie in fencing stolen goods, importing and providing vice, and controlling the populace through confusion, intimidation, and fear.

Culture

Being outside the Empire, the city has no watch and few regulations. Most of the people in the city live in absolute squalor and are here out of necessity, either because they came seeking fortune and failed, or they came to indulge in vices that have slowly crushed them. The other half of the populace are usually armored to some extent in patchwork hides, chain, or leathers. Almost everyone is armed, with a general sense of needing protection amongst the chaos. Some folks look like they're trying not to be seen, but many parade their thickened arms. A very unique and curiously motley group of people call this place home.

Public Agenda

Conflict between the families is a constant in Shadycreek Run, but the apparent absence of Myriad activity has given the Tribes a unique opportunity to expand their horizons-and their influence. Lately, the Tribes have occasionally endured each other long enough to embark on joint ventures into the empire to rekindle old alliances with the Myriad. Some see this age of tenuous cooperation as a chance to escape from the long shadow of the Myriad and stand alongside them as equals, but others fear that forging new bonds with the Myriad will just give it the freedom to destroy the Tribes from within.

History

Shadycreek Run is a sovereign town, outside of the Dwendalian Empire and its law. It has historically used the Savalirwood to keep the Empire at bay. It is spoken of as a haven for criminals, thieves, and murderers.
Founding Date
737 PD
Type
Illicit, Syndicate

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