League of Miracles
The League of Miracles has a simple hierarchy. At the top is the mysterious Grand Thaumaturge, known as "the Wonderworker". Sworn to a blood pact to obey the telepathic orders of the Grand Thaumaturge are four chief spellwrights and 20 other spellwrights, the top mages who know the secrets of how to create adranachs and also covertly hunt and destroy the league's enemies. Beneath them are the mercenary mages who form the bulk of the league.
The League of Miracles uses magical constructs for several purposes. Most famously, it uses adranachs for construction, and also as bodyguards. Some are also capable of travel through the Astral Plane.The league was formed by former members of the Arcana Pansophical immediately after the Chroma Crisis, snapping up bounties to quickly repair the tremendous damage to the Republic's cities—so quickly that it left the Republic and its local governments deeply in debt to the league. The reconstruction began in earnest with a deal for Kraghammer to supply the league with tens of thousands of gold pieces' worth of stone, and league conjurers and transmuters produced more stone and steel for the purpose.The league hired hundreds or perhaps thousands of mercenary mages in those early days, though many were let go after the early reconstruction work was done
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