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Ruins of O'Noa

Demographics



83% human, 17% other

The first human colonizers of Tal'Dorei  journeyed across the Ozmit Sea, weathering terrible storms and deadly waves, and made landfall in Daggerbay. From there, they founded the port city of O’Noa, and though the city quickly grew in wealth and influence, the early settlers were greeted with mistrust by the elves of Syngorn . When King Warren Drassig took the throne of Emon , no city suffered greater devastation than the contested region of O’Noa. It was the site of one of the Scattered War’s bloodiest battles, and the arcane energies unleashed reduced the city to ruins and permanently scarred the land. Built within a cursed bay, and deprived of fertile land, it was agreed after the war that neither the new nation of Tal’Dorei nor Syngorn would attempt to rebuild the city, instead letting it stand as a reminder of the horrors of the Scattered War.

Over centuries of dereliction, the ruins became a haven for outlaws and exiles, who named their refuge New O’Noa. They took this place of destitution and dust and made it into a refuge for all rejected by society. Though some of New O’Noa’s people were exiled from their homes due to fear and prejudice— like people of ill fate born under the full light of Ruidus (see page 9)—most are thieves and delinquents. New O’Noa is ruled by a charismatic tiefling called Waken, who rose to prominence through honeyed words and selective murders.

New O’Noa still appears abandoned to the eyes of outsiders. Its inhabitants live and hide away from prying eyes, amidst ancient stone ruins and their catacombs. Those who venture too deeply into the ruins are rarely seen or heard from again—unless their loved ones can offer up a princely ransom.
Type
Town

Population
336

Location
Daggerbay

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