Core Spawn Crawler
Core Spawn Crawler CR: 1 (200 xp)
STR
7 -2
DEX
14 +2
CON
10 +0
INT
9 -1
WIS
12 +1
CHA
6 -2
Pack Tactics. The crawler has advantage on an attack roll against a creature if at least one of the crawler’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Actions
Multiattack. The crawler makes four attacks: one with its bite, two with its claws, and one with its tail. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage and the target must succeed on a DC 11 Wisdom saving throw or become frightened until the start of the crawler’s next turn. Claws. Melee Weapon Attack: +4 to hit, reach 15 ft., one target. Hit: 4 (1d4 + 2) slashing damage. Tail. Melee Weapon Attack: +4 to hit, reach 15 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
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