BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Demogorgon Must Die

Demogorgon begins a war...against themselves! Aameul, the charismatic and calculating head of the twin-headed demon prince plants the seed of a plot to finally split from their brutal chaotic other half, Hethradiah. All that must be done is to die. Unfortunately, such a feat will destroy much of the world along with it and birth a new chaotic demon prince in the process. The characters must untangle this thread, protect the world from the demon prince's war, and perhaps destroy the demon prince forever.  

The Six Truths of Demogorgon Must Die

  • Cults are on the rise in the region.
  • Mutated livestock have been born with two heads.
  • Twisted nightmares pushed Jez-Araz raiders back deep into their caves.
  • Strange shadows and ghouls rise from fetid swamps attacking local villages.
  • Strange symbols appear in ancient swampy caves, black myres, and forgotten grottos.
  • Local lords and regional kings began conscripting and mobilizing armies for a coming war.

Remove these ads. Join the Worldbuilders Guild

Guild Feature

Display your locations, species, organizations and so much more in a tree structure to bring your world to life!

Comments

Please Login in order to comment!