Syrinlya
Syrinlya is a collection of yurts filled with mercenary explorers from Uthodurn looking to get rich. Professor Gulrim Shalebrow runs this outpost with few rules: just an unspoken agreement that all explorers have each other's backs against the harsh environment, just as they would back in their mountain home.
A Lawless, Moral Land
Syrinlya has few laws, but its explorers look out for each other. This is a courtesy they learned at home in Uthodurn, where the dwarves and elves are interdependent. Most folks in Syrinlya share food when their hunts are good so that others return the favor when their luck runs out. Syrinlya doesn't suffer bullies. The honor system is enforced by the toughest explorers, who don't hesitate to take justice into their own hands. One such individual is the dwarf Morgo Delwur, a staunch friend and an even more staunch holder of grudges. Gulrim is content to allow the explorers to keep order, as it saves him from having to govern and allows him to go off on expeditions of his own.Government
Professor Gulrim Shalebrow is in charge of Syrinlya, appointed to run the outpost by Queen Fruunast of Uthodurn.
Defences
Syrinlya's inhabitants are explorers capable of defending the settlement.
Industry & Trade
Syrinlya's explorers are willing to trade for meager belongings. Aeorian items can be sold to the Buyer.
Guilds and Factions
Elves, dwarves, and a few others from Uthodurn are the only residents of Syrinlya. Most have no organizational ties.
Type
Town
Population
182
Location under
Included Locations
Owner/Ruler
Additional Rulers/Owners
Owning Organization
Characters in Location
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