The Invulnerable Vagrant
There are few locations in the Empire where enchantments and arcane protections are readily available for sale, as the cost of such devices is prohibitive for the majority of the populace. Most recovered magic items find their way to black markets, are sold through auction houses, get taken by deft thieves, or wind up in the collection of some affluent family.
This makes the success of the Invulnerable Vagrant, one of the few magic item retailers in Wildemount, unique. The Vagrant, established in 814 PD, is owned and operated by a city-bred firbolg called Pumat Sol and his team of identical quadruplets — that is, his three arcane simulacra. Many visit this establishment simply to marvel at the curious atmosphere and equally curious staff.
Shocking Grasp: 75gp.
Shield: 200gp.
Hold Person.
Feather Fall: 100gp.
Expeditious Retreat: 100gp.
Catapult: 100 gp.
Magic Items
- Handy Haversack: 1350gp.
- Periapt of Wound Closure: A pendant with a darkened ivory spiral and a roughly sculpted heart. 150gp.
- Cloak of Protection: A beautiful cloak of a purplish-blue color with fine gold-silver embroidered edges that seem to naturally come out of the cloak like growing silver vines. 800gp.
- Pearl of Power: A darkened orangeish amber-colored orb/marble around an inch in diameter. 350gp.
- +1 Shield: A beautifully crafted diamond-shaped shield with a gold border and two gold lion heads facing away from each other on a metallic graphite field. 550gp.
- An enchanted dagger that functions much like an boomerang, where it returns to the thrower on a miss.
- Bracers of Defense: help the wearer, as long as they're not wearing any physical armor or shield, deflect incoming blows. 1,200gp.
- Hilt of a broken Longsword: 300 gp.
- Dust of Deliciousness: If sprinkled over any edible substance, greatly improves the flavor and gives disadvantage on wisdom saves and checks.
- Cloak of Elvenkind: Makes the wearer difficult to see. 450gp.
- Cloak of Billowing: Wearer can use a bonus action to make the cloak billow dramatically. 75gp.
- Ioun Stone of Fortitude: As an action you can make the stone orbit your head, granting you a +2 bonus to your constitution. 5500gp.
- A ring that creates spinning tops. 25gp.
Potions
- Basic Healing potion: 50gp/ vial
- Greater Healing potion: 200 to 250gp/ vial
- Superior Healing potion: 2500gp/ vial
- Holy Water: 25gp/ vial
- Potion of Stone Giant Strength: 1500gp
- Potion of Haste: 1100gp
- Potion of Maximum Power: For one minute after consumption, damage-dealing spells do maximum damage. 750gp
- Oil of Tempering: Gives an extra +1 to AC for 24 hours when applied to armor. Takes an hour to apply. 1200gp
Miscellaneous Magic Items
- Ink used in the ritualistic design and presentation of arcane symbols, scribes and glyphs.
- Ink enchanted for various uses in manifestation.
- Stacks of parchment and paper.
- 3 various sizes of lead-lined boxes useful for blocking out divination magics.
Spell Scrolls
Although the price could vary based on the particular spell, in general, spell scrolls containing Cantrips and 1st-level spells were commonly found at this shop and were priced in the range of 50-100gp, while 2nd or 3rd-level spell scrolls were in the range of 250-500gp.Architecture
Exterior
The Invulnerable Vagrant is a large building of stained wood with green-gold velvet hanging on the outside was magically warded and was thus seen to be untouched by the elements. There were slits of glass in each of the doors that revealed a warm lit interior glowing from the inside out. Above these doors, carved delicately into a wood placard, was the name of the establishment.Interior
The interior of the building was quite warm and was well-lit by lanterns that floated in the air. These slowly gyrating lanterns contained candles within them which flickered together as though a wind was blowing over their flames. The inside of the chamber had a long table with a few small books laid out, and on a velvet raised platform looked to have been a long rapier, jeweled and gorgeous. On the back wall there was a shelf filled with many books. In front of this shelf was a desk. There were glass cases at the far end of the room.Remove these ads. Join the Worldbuilders Guild
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