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Avandra

Change Bringer

Avandra, the Changebringer, also known as "She Who Makes the Path", is the goddess of freedom, trade, travel, adventure, and luck. She encourages her followers to venture into the unknown. Her nature leads to few temples dedicated to her in the centers of civilization, but they can be found near well traveled roads. Her worshipers include merchants, free spirits and adventurers.  

Worship

People who are not disciples of Avandra nevertheless sometimes pray to her to fare well on a journey.  

Issylra

Avandra is one of the main deities represented on the holy symbols worn by the guards of Vasselheim.  

Tal'Dorei

Avandra is one of the main deities worshiped along the Lucidian Coast and on the Rifenmist Peninsula (outside the Iron Authority, which is dedicated to Bane). In Emon's Temple District, merchants seek Avandra's favor before a risky venture.  

Wildemount

The Changebringer is not one of the deities approved for worship in the Dwendalian Empire. (The Triumph Chime in Zadash used to be a temple to Avandra.) Nevertheless, some continue to worship her in secret, with some families (such as the Schuster family in Hupperdook) having worshiped her for years.   There is a beautiful temple to Avandra called the Pearl Shrine in the Crescents in Port Damali.

Divine Domains

Moon, Nature, Trickery.

Artifacts

The Kiss of the Changebringer is one of the Vestiges of Divergence. This beautiful, glittering emerald is set within the center of a silver chain, humming with power and possibility.

Divine Symbols & Sigils

Tenets of Faith

Luck favors the bold. Your fate is your own to grasp, and to do so is to have the Changebringer behind you.   Change is inevitable. The righteous can ensure that such change is for the better.   Rise up against tyranny. Fight for the freedom of yourself and others when you can, and inspire others to fight when you cannot.

Mental characteristics

Personal history

Some speculate that Avandra was responsible for the creation of the halflings.   Soon after the Raven Queen ascended to godhood, she told three of her champions to seek out Melora for instruction about what to do with the body of a fallen hero. Melora sent a vision to one of these champions, Stone, telling him to take the limbs of the hero and wander until he discovered an oasis with a cave veined with red and gold, and to feed the limbs to the beasts that would gather there, and that it would become the site of a menagerie as a gift from Melora to Avandra, to remind her that nature is infinite.   Avandra is known to be the longtime archnemesis of Asmodeus. During the Calamity, Avandra defeated Asmodeus by tricking his armies into attacking one another. (Asmodeus's devastating betrayal of Sarenrae earlier in that war led to a close bond between the followers of the two goddesses.) It was with Avandra's blessing that Pelor succeeded in vanquishing Tharizdun, the Chained Oblivion.
Divine Classification
Prime Deity
Children
Pronouns
She/her/hers
Gender
Female
Hair
Long, light brown
Skin Tone/Pigmentation
Dark

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