Ruins of O'Noa
The first human colonizers of Tal'Dorei journeyed across the Ozmit Sea, weathering terrible storms and deadly waves, and first landed in Daggerbay. From there, they founded the port city of O’Noa, and though the city quickly grew in wealth and influence, it became a site of contention with mistrustful Syngornian elves. When Warren Drassig took the throne of Emon, no city was devastated more than the contested city of O’Noa. It became the site of one of the Scattered War’s bloodiest battles, and the arcane energies unleashed to end the struggle left most of the land scarred and the city in ruins. Built within a cursed bay, and without fertile land to grow, it was agreed after the war that neither the new nation of Tal’Dorei nor Syngorn would attempt to rebuild the city, instead letting it stand as a reminder of the horrors of the Scattered War.
Over centuries of dereliction, the ruins became a haven for looters, and eventually the ostracized and immoral. This small community of criminals, addicts, and opportunists began calling their home New O’Noa, taking this place of destitution and dust and making it into a lawless hotbed of thieves and delinquents ruled but their chosen leader, a charismatic tiefling called Waken who rose to prominence through honeyed words and selective murders. “New O’Noa” still appears abandoned to the eye of the outsider, its inhabitants living and hiding among the standing buildings and shacks while avoiding or paying off any inquiring Emon interests that follow whispers of their organized den of sin.
Type
City