Bladegarden
When the Julous Dominion was defeated, the expanding empire saw the nomadic Odakar orc clan, formerly under Julous rule, as an opportunity to secure their hold on the eastern border. The empire reached out to the more approachable members of the orc settlement of Bladegarden, offering them wages, resources, and access to imperial goods and services. A number of them became the cornerstone of the eastern branch of the Righteous Brand and emboldened the empire’s military techniques with the prowess of the border-hardened orcs. Other orc clans who rejected these ideals were forced eastward into the Brokenveil Marsh and forgotten.
From this accord, the new Righteous Brand training facility in the central Marrow Valley was established. Bladegarden was the site of one of the bloodiest battles of the Calamity; its name referred to the volume of weaponry scavenged by orcs from the war-ravaged earth, and has since been adapted to the idea that warriors are grown within its walls. Bladegarden is both a training complex and the core of orcish society in Western Wynandir. Contests of skill and might are commonplace among the recruits and their trainers. Even the merchants come from sturdier stock and often partake. A sense of honor and pride fills the ranks here, stoked by the rivalry between Bladegarden and Grimgolir.
As scuffles with the Kryn escalated and a growing number of dragonborn refugees left Talonstadt to join the military, a certain belligerent mirth filled the warriors of Bladegarden. This oddly jovial wartime atmosphere was shaken when the Xhorhasian assault on the Ashguard Garrison proved far more swift and brutal than anyone predicted. However, now that the surviving Ashguard forces have retreated to Bladegarden and the scattered armies of the empire have moved east to join them, the city is as crowded and lively as ever—but morale is tenuous. One more defeat like the one at Ashguard could crack Bladegarden like a nut.
Demographics
32% half-orcs, 21% orcs, 25% humans, 22% other races/
Government
While Bladegarden is technically a military settlement under the watch of General Kruth Doorav, the Crown also assigned a starosta, Leman TuFinn, to oversee the day-to-day minutiae of imperial governance. The general and starosta are often at odds, but work together to manage Bladegarden.
Defences
The city, which houses a large number of Crownsguard, is perpetually host to a large legion of Righteous Brand soldiers and soldiers-in-training.
Crime
As the chaos of the war grows more frenzied with each passing week, the overworked Crownsguard pay little attention, and the distracted populace make easy marks for petty criminals. However, those who are caught find themselves among many well-trained soldiers who often deal out punishment themselves in times of crisis, so pursuing crime in Bladegarden is a very risky, if sometimes rewarding, endeavor.
Industry & Trade
There are many modest inns and taverns. Armaments and basic supplies are readily available, but more luxurious services and goods are extremely difficult to find.
Guilds and Factions
The Righteous Brand maintains a strong presence within Bladegarden. Small temples dot the knotted streets.
Geography
Aside from the impressive halls of the sprawling Righteous Brand barracks that loom over the eastern edge of the city, Bladegarden is considered by many a remarkably drab place. The oval settlement is threaded by wandering dirt roads that seemingly stop and start without reason, and there is little color in the streets. Beyond the western walls, there are a number of farmsteads where local produce is gathered to aid in feeding the populace, but the majority of food is brought via cart from other sources across the Marrow Valley.
Remove these ads. Join the Worldbuilders Guild