Wraith

Written by Ola_Azur

Danger

Although not widly known, Wraiths are incredibly dangerous and almost impossible to destroy. They combine all the strengths of a ghost with the abilities of magi - making them esepcially powerful. Aditionally Wraiths are beings of pure hatred meaning they are almost

Detection


 

Abilities

They possess great powers, making them formidable opponents.
  • Wraiths can pass through any crack.
  • Their touch is deadly and nothing can protect you from it
  • They can become invisible
  • They can move about freely in space and time
  • Though ghosts are known to possess, wraiths do not seem to be able to.
  • Similar to magi wraiths have access to magic.

Weaknesses

There is not much known in terms of weaknesses
  • Wraiths are generally weaker in the light of day
  • They are susceptible to a Necromancers mind-control
  • Though it does not destroy them confrontin Wraiths with what ancors them on earth can weaken or at least distract them.
  • A magi can bind a wraith to themselves if they are suffiently strong or can trick it.

Tactics

To stop a wraith it either has to be bound to a magi or destroyed using a ritual. It is almost impossible to keep this monster contained otherwise.

Destruction

The only known way to truly destroy a wraith is by using a magic ritual. The ritual forces a confrontation with whatever emotional issue keeps the wraith from moving on. Additionally it requires the sacrifice of an innocent girl - one that has never felt pain in her heart - to counteract the complete hatred contained within the wraith.

Social

 

Curse

MonsterĀ Undead   Key Features
  • Intangibility
  • Deadly touch
  • Magic
Weakness
  • Daylight
  • Ritual

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