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Session 14 – A hard landing in Thentia

General Summary

"Never, ever, EVER use wizard transport."
Saramonus the Pure
A most excellent and explanatory pamphlet for visitors to Thentia [Paid for by the benevolence of the Thentia Collegium]   Visit Thentia! The most exotic and exciting location across the Moonsea! Marvel at the wonders never before seen. Traipse through the Arcania Museum or take in one of the regular entertainment events at the Proving Grounds. Rub shoulders with peoples of every race, religion and creed in this uniquely independent city state.   A warm welcome assured! The friendly Trading Office for Goods and Standards are on hand to greet every visitor to the city. Those bringing magical items with them can feel secure as these will be carefully noted on your arrival. [Disclaimer – Creators of this explanatory pamphlet can no take responsibility for individuals foolish enough to flout these simple rules and the terrible fate that awaits them in the magical prison of Spell Hold]   Soar to great heights to see the sights! Transport around Thentia is simple thanks to the system of Teleportation Circles maintained by the Collegium of Arcane Arts. Tourists will surely enjoy a panoramic view of the city from atop one our renown Magic Carpets, available from many reputable vendors. See the wonders of the Sun Tower from this new perspective, just be sure to hold on tight! [Disclaimer – Creators of this explanatory pamphlet can no take responsibility for the minority of users who may experience sudden and irreversible loss of limbs or death due to teleportation mishaps and/or falls from a great height]   Bed down in Style! Leave your troubles at the door to stay in ‘Wall in the East Tavern’. This uniquely secluded and secure location is rated five padlocks for safety in ‘Beginners Guide to Thentia’ (available in all Guild approved book stores). The owner Orgrim Orcthrow guarantees patrons a good nights sleep of untroubled dreams with the businesses very own anti-magic fields. [Disclaimer – Creators of this explanatory pamphlet can no take responsibility for the invasion of sleepers dreams by any of the following, celestials, devils, demons, fey, fiends or any kind of lich]   The cleanest city in the Moonsea! Fun Fact - In order to keep this bustling metropolis clean the wise council of rulers has hit upon a most innovative solution. Within the city’s sewers are a number of Ooze creatures which make quick work of the refuse flowing from the streets above. But note tours are not encouraged! [Disclaimer – Creators of this explanatory pamphlet can no take responsibility for the fate of anyone dumb to actually venture into the sewers and the Collegium takes no responsibility for collecting what might remain of those who do]   Don’t forget your souvenirs!  
Like any hub of civilisation Thentia allows a large number of enterprising spirits to set up the finest selection of shops this side of the Moonsea. Your entire visit could be spent wandering in and out of these establishments. Doubtless one of the finest places remains the ‘Mortar to Pestle’. Located in the beating heart of the city, the Maigka Quarters, pop in this quaint establishment for a friendly welcome and to peruse the many wares. [Disclaimer – Creators of this explanatory pamphlet can no take responsibility for any mis selling of goods that vanish suddenly in a puff of purple smoke once you leave the shop]   [The Creators of this explanatory pamphlet can no take responsibility for any errors, miscalculations or omissions that may lead to enjoying your visit any less than the guaranteed minimum set out in the laws and regulations of the city. This does not affect your statutory rights, unless you are a Tharian]   Summary
  • The party arrives in Thentia and immediately has their magical items and powers exhaustively catalogued by the Trading Office for Goods and Services (aka the TOGS). This also reveals a number of items they have been carrying round with them including a Pseudo-Dragon, the portrait enchanted with illusionary and a bowl with the power to summon and control water elementals.
  • They hole in the Wall in the East Tavern purchasing rooms for a week at a reasonable rates from the Dwarf owner, Orgrim Orcsthrow.
  • Leaving Thorgrim and Atlendor to some well-earned rest the other make their way to the shop Mortar to Pestle in the hopes of paying off their debt to Captain Matthias.
  • Narrowly avoiding death on the self-driving magic carpets which run as a taxi service across the city the party arrives to seek out the shop’s Gnomish owner Salthzine Hydo.
  • With some persuading Salthzine reveals that he has handling and identifying Draconic goods transported by Matthias. He agrees to reveal more if the party will obtain for a sample of ‘Black Pudding’ an Ooze creature which inhabits the sewers.
  • Once underground the situation rapidly turns sticky as the Ooze proves to more than the depleted Bridge Burners can handle. But they succeed in scooping up a blob of Oozey goop and escape losing only Thorberra’s mechanical companion (Good Dog Mark II).
  Rewards
  • 1000 GP from Salthzine on exchange for the Black Pudding Ooze sample and the Gargarack remains.
  • Directed to search in Thentia for Atherton Skypyre as the next link to unravel the mysterious organisation interested in Draconic items. Warned to watch out for a Necromancer associated with him.
  • Beaker of Gargarack remains – a mage could trace the ritual to uncover who summoned it, the party suspects Blood Magic
  • Illusionary Painting – directed to look for a Seeker to help uncover its secrets
  • Pseudo-Dragon – Check out Lazoo's or the Bestiary in Dawngate to get an insight into this creature
  • Debt cleared with Captain Matthias but learn that he has been moving Draconic Items across the Moonsea
Report Date
16 Apr 2020
Primary Location

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