Ripper
Ripper, a once-loyal wolf who served under the bugbear named Klarg, found himself at the center of a fateful encounter deep within the heart of the Cragmaw Hideout. Klarg, a fearsome leader of the Cragmaw goblin tribe, met his demise at the hands of Merielle and her courageous party. The loss of his master struck a chord within Ripper, a mixture of grief and uncertainty.
In a surprising turn of events, Ripper chose not to attack Merielle and her companions, despite the lingering loyalty to his fallen master. Instead, he cautiously approached the party, sensing their intentions. With caution and a glimmer of hope, Ripper accepted a piece of food offered by Hans and Seraphina, recognizing their goodwill. It was a small act of trust that bridged the divide between predator and prey, reminding him that not all encounters end in bloodshed.
However, Ripper, torn between his loyalty to Klarg and the unexpected kindness of the adventurers, made a decision that would alter his fate. With a longing glance at Merielle and her party, he ultimately decided not to join them, fearing the uncertainty that lay ahead. In a swift and graceful movement, Ripper slipped away into the shadows of the hideout, vanishing into the unknown.
To this day, Ripper's whereabouts remain a mystery, leaving a lingering sense of curiosity among those who encountered him. Some believe he ventured off into the wilderness, searching for a new purpose or perhaps seeking solace in the solitude of the untamed lands. Others whisper tales of a lone wolf, silently watching over the realm, offering protection to those in need from the shadows.
Ripper's story serves as a reminder of the complexities of loyalty, the bonds between master and beast, and the choices that shape our destinies. His presence in the Cragmaw Hideout will forever be remembered as a turning point, where a wolf's path diverged from the known and ventured into the realm of uncertainty.
Children
Sex
Male
Eyes
Ice Blue
Skin Tone/Pigmentation
Dark Grey Fur