Edermath Orchard
Daran Edermath is a retired adventurer who lives in a tidy little cottage beside an apple orchard.
A fit, silver-haired half-elf well over a hundred years old, Daran is a fighter who served as a marshal and herald for many years in the lands of the The Dragon Coast, far to the southeast. Upon retiring, he returned to the Neverwinter region, his original home.
Daran is a member of The Order of the Gauntlet, a devout and vigilant group that seeks to protect others from the depredations of evildoers.
The order is always vigilant, ready to smite evil, enforce justice, and enact retribution against any who try to subjugate or harm others. Though he is no longer active in the order, he keeps an eye on happenings around Phandalin.
He is happy to trade news with fellow adventurers, especially those who appear to hold to these virtues.
The Redbrands Daran is concerned about the Redbrands, and he would like to see a group of adventurers teach the ruffians a lesson.
He tells the characters that it's time someone took a stand against the Redbrands' leader, Glasstaff.
Daran knows the Redbrands hang around The Sleeping Giant tap house, but he can also tell the characters that the main Redbrand safe house lies under Tresendar Manor, the ruin at the east edge of town. (See the "Tresendar Manor" section for more information.)
Quest: Old Owl Trouble. Daran has heard stories from prospectors in the hills northeast of Phandalin that someone is digging around in the ruins known as Old Owl Well. More disturbingly, several prospectors have reported being chased from the area by undead.
He asks the characters to visit the ruins, a couple of days march northeast of Phandalin, and find out who's there and what they're up to.
Daran knows that the ruins are an old watchtower of an ancient magical empire known as Netheril, and he worries that dangerous magic might be dormant there. If the party pursues this quest, see Old Owl Quest
Joining the Order of the Gauntlet (expand later) If the party deals with the Redbrands and investigates Old Owl Well, Daran Edermath privately approaches certain members of the group to urge them to join the Order of the Gauntlet. He speaks with those who exemplify the virtues of the order, such as honor and vigilance. If a character agrees, Daran awards the person the title of Chevall.
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Homebrewed ...
The Orchard Daran runs the orchard as a going concern and supplies the local area with apples and, of course, cider. He employs local seasonal laborers in the summer and autumn to pick the fruit and help with the making of the cider.
The adventurers will arrive in early spring 1492 in Phandalin so no other person than Daran will be on the premises.
The cider is sold at the Stonehill Inn but not at the Sleeping Giant. Elmar named his cider 'The Gauntlet's Revenge' - it is well known to be on the strong side, and kick a punch.
Description (from map) - outside
On the other side of the town green, you can make out rows and rows of apple trees that have started to come on to bloom. When you come closer, a small cottage stands at the end of the orchard on the eastern side. You notice the cottage has a walled garden and you can make out over the low wall, a well-tended vegetable patch, and the stone ledge of a well.
The entrance is around the cottage, at the end of the village trail, a simple but sturdy wooden door.
First Meet (speaks with a middle-class British accent)
A tall, distinguished silver-haired half-elf opens the door. You can see the faint line of an old scar on his chin.
'Hello, what can I do for you this fine evening?'
Description inside
The main room is large and serves as a dining room, sitting room into one. The room is not very large but you can see it has been furnished with taste and comfort in mind. Two plush armchairs are positioned around a roaring fire and a few tasteful Elvish and Human art pieces are hung on the walls. There are a few bookshelves behind the dining table. Everything is clean and well ordered except for a few books lying around one of the armchairs. As well as the smell of the burning wood fire, you can detect the smell of apple and alcohol mixed into one.
Other Rooms in the Cottage (from picture)
a door on the right-hand side after the dining table leads to the kitchen
a door on the left of the fireplace leads to the central corridor and the backrooms
one of the backrooms is a workroom where the press is and the apples are stored
the second back room is the only bedroom in the cottage
A fit, silver-haired half-elf well over a hundred years old, Daran is a fighter who served as a marshal and herald for many years in the lands of the The Dragon Coast, far to the southeast. Upon retiring, he returned to the Neverwinter region, his original home.
Daran is a member of The Order of the Gauntlet, a devout and vigilant group that seeks to protect others from the depredations of evildoers.
The order is always vigilant, ready to smite evil, enforce justice, and enact retribution against any who try to subjugate or harm others. Though he is no longer active in the order, he keeps an eye on happenings around Phandalin.
He is happy to trade news with fellow adventurers, especially those who appear to hold to these virtues.
The Redbrands Daran is concerned about the Redbrands, and he would like to see a group of adventurers teach the ruffians a lesson.
He tells the characters that it's time someone took a stand against the Redbrands' leader, Glasstaff.
Daran knows the Redbrands hang around The Sleeping Giant tap house, but he can also tell the characters that the main Redbrand safe house lies under Tresendar Manor, the ruin at the east edge of town. (See the "Tresendar Manor" section for more information.)
Quest: Old Owl Trouble. Daran has heard stories from prospectors in the hills northeast of Phandalin that someone is digging around in the ruins known as Old Owl Well. More disturbingly, several prospectors have reported being chased from the area by undead.
He asks the characters to visit the ruins, a couple of days march northeast of Phandalin, and find out who's there and what they're up to.
Daran knows that the ruins are an old watchtower of an ancient magical empire known as Netheril, and he worries that dangerous magic might be dormant there. If the party pursues this quest, see Old Owl Quest
Joining the Order of the Gauntlet (expand later) If the party deals with the Redbrands and investigates Old Owl Well, Daran Edermath privately approaches certain members of the group to urge them to join the Order of the Gauntlet. He speaks with those who exemplify the virtues of the order, such as honor and vigilance. If a character agrees, Daran awards the person the title of Chevall.
-------------------------------------------------------------------------------------------------------------------------------------------------------------
Homebrewed ...
The Orchard Daran runs the orchard as a going concern and supplies the local area with apples and, of course, cider. He employs local seasonal laborers in the summer and autumn to pick the fruit and help with the making of the cider.
The adventurers will arrive in early spring 1492 in Phandalin so no other person than Daran will be on the premises.
The cider is sold at the Stonehill Inn but not at the Sleeping Giant. Elmar named his cider 'The Gauntlet's Revenge' - it is well known to be on the strong side, and kick a punch.
Description (from map) - outside
On the other side of the town green, you can make out rows and rows of apple trees that have started to come on to bloom. When you come closer, a small cottage stands at the end of the orchard on the eastern side. You notice the cottage has a walled garden and you can make out over the low wall, a well-tended vegetable patch, and the stone ledge of a well.
The entrance is around the cottage, at the end of the village trail, a simple but sturdy wooden door.
First Meet (speaks with a middle-class British accent)
A tall, distinguished silver-haired half-elf opens the door. You can see the faint line of an old scar on his chin.
'Hello, what can I do for you this fine evening?'
Description inside
The main room is large and serves as a dining room, sitting room into one. The room is not very large but you can see it has been furnished with taste and comfort in mind. Two plush armchairs are positioned around a roaring fire and a few tasteful Elvish and Human art pieces are hung on the walls. There are a few bookshelves behind the dining table. Everything is clean and well ordered except for a few books lying around one of the armchairs. As well as the smell of the burning wood fire, you can detect the smell of apple and alcohol mixed into one.
Other Rooms in the Cottage (from picture)
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