Medium Humanoid (Gold Dwarf, Peace Cleric, Lawful Good
Special Equipment. Bohumir wields a +1 warhammer and a +2 shield
Dwarven Resilience. Bohumir has advantage on saving throws against poison, and has resistance against poison damage.
Spellcasting. Bohumir is a 16th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). He has the following cleric spells prepared:
Cantrips (at will): guidance, mending, sacred flame, thaumaturgy, toll the dead
1st level (4 slots): cure wounds, guiding bolt, healing word, heroism, sanctuary, shield of faith
2nd level (3 slots): aid, enhance ability, hold person, silence, spiritual weapon, spiritual weapon, warding bond
3rd level (3 slots): beacon of hope, dispel magic, revivify, sending
4th level (3 slots): aura of purity, banishment, otiluke's resilient sphere
5th level (2 slots): dawn, greater restoration, holy weapon, mass cure wounds
6th level (1 slot): harm, heal, heroes' feast, word of recall
7th level (1 slot): divine word, etherealness
8th level (1 slot): sunburst
Multiattack. Bohumir makes two melee attacks.
+1 Warhammer. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d8+6) bludgeoning and 4 (1d8) radiant damage.
Turn Undead (2/day). Bohumir presents his holy symbol and speaks a prayer censuring the undead. Each undead that can see or hear him within 30 feet of him must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage. A turned creature must spend its turns trying to move as far away from Bohumir as it can, and can't willingly move to a space within 30 feet of him. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there's nowhere to move, the creature can use the dodge action.
When an undead of challenge rating 3 or lower fails its saving throw against Turn Undead, it is instantly destroyed.
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