KEITH
The former tavern located at TROLLSKULL MANOR is haunted by Keith, a poltergeist who was once the human tavern keeper. Maintaining the tavern was his life's work. and he couldn't abandon the place in death.
The poltergeist understands and speaks (if he feels like it!) Common.
Keith can force himself to become completely invisible (indeed he chooses to spend most of his time in this state). He causes mischief at the expense of the new owners by smashing plates, breaking beer barrels, and so forth. If the characters don't take the hint, it writes not-so-subtle warnings (such as "Closing time!" and "Last call!") on dusty floors and grimy windows. To truly claim the tavern as their own, the characters must either appease the poltergeist or destroy it.
Appeasing Keith. If the characters work to repair and renovate the tavern with the goal of opening it to the public again, the poltergeist begins to accept them as the new owners and gradually becomes quite accommodating: pulling out a chair when a character wants to sit down, pouring a beer and delivering it to a character, taking coats when folks come in from the rain, and so forth. Once the business is up and running, Keith can also perform other helpful functions, such as locking doors, sweeping floors, and so forth.
Destroying Keith. Keith's poltergeist is destroyed if its hit points are reduced to 0. If attacked, it flees to the uppermost level of the turret when reduced to half its hit points. From there it fights to the bitter end.
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