Elturel (x ELL-tur-ELL)
Elturel, a large, orderly city overlooking the River Chion thar. It is a center for agriculture and trade in the region, is filled with merchants, river traders, and farmers’ markets. Its most distinguishing feature is a brilliant magical light that hovers above it, illuminating it day and night. This light is painful to undead and is visible from almost every corner of the neighboring lands, appearing from afar as a star or distant sun.
Government
The city and Elturgard as a whole were ruled by the High Observer of Torm, a priest named Thavius Kreeg. Aided by a paladin knighthood, the High Observer made certain that order was maintained in the city and the realm, with the aim of bringing righteous judgment to all the Realms and "setting Faerûn aright". As in the past, they ensured the city and countryside remained safe and well-policed and that trade and agriculture were run efficiently. It was believed by some that Thavius ruled wisely and well for decades, yet he presided over harsh and rigid laws, intolerant attitudes, and inquisitions circa 1479 DR.
Geography
The city was situated atop a bluff or tor with a cliff dominating the River Chionthar. This was both a good defensive position and a good crossing-point, as the river below was narrow, shallow, and easily traversed by poling barges; the city was founded here for this advantage. The river linked it with Berdusk, Iriaebor, and Scornubel, and to Baldur's Gate on the Sword Coast.
The Skuldask Road ran through Elturel, linking it to Thundar's Ride in the Fields of the Dead in the northwest, and to Berdusk and Uldoon's Trail in the southwest. The lesser-used Dusk Road began at Elturel and went northeast to meet the Trade Way at Triel. It was a major stop on the trade routes through the Western Heartlands.
The Skuldask Road ran through Elturel, linking it to Thundar's Ride in the Fields of the Dead in the northwest, and to Berdusk and Uldoon's Trail in the southwest. The lesser-used Dusk Road began at Elturel and went northeast to meet the Trade Way at Triel. It was a major stop on the trade routes through the Western Heartlands.
Type
Large city
Owner/Ruler
Remove these ads. Join the Worldbuilders Guild
Comments