The Ranger
Misha Medvedev
Mental characteristics
Personal history
An elder son of an exiled noble.
His father, Mikhail, was once a respected Berserker of Rashemen, lording over lands which he proudly protected. Well established, it came as a shock for his kin when he gave in to his battlerage and slaughtered just as many of his own as the enemy. Given a blunt blade and told to lead from the frontlines in the next battle, he chose the coward's path and slipped away in the night with his child and wife. In retaliation the people pleaded to a wychlaran witch, who cursed him with a vile curse, making him a werebear, now to be hunted by the people of his hold. Despite their efforts, he slipped away, abondoning his country. Having lived in exile, he never let go of the arrogance and brought became a cruel and fearsome warrior on his journeys, turning to banditry and violence. His wife bore seven children with him. Of these, the youngest was Misha. Having tired of her husband's cruelty, Nastanya left as soon she was able after her seventh child was born.
In young life Misha lived with the Gur people, who accepted his mother. He learned their ways, and his mother taught him of the value's of the Rashemen people, especially loyalty and honoring the spirits. He gained an adoptive father, Valentyn, who he came to love dearly.
Due to a fell disease, Valentyn died near Misha's 16th year. In grief, his mother's lycantrophy took overhand, and she shredded three of the tribe. In grief it was decided that she must either be exiled or executed. Misha, in despair, sought thirty days to find a solution.
Unable to afford a magical amulet that would hinder the lycantriphy of his mother, he swore his life to service to the River Mackrells. They were a mercenary company whose recruiter pitied Misha, and offered him a contract of 10 years, and they would pay for the amulet.
16 years later Misha still serve the River Mackrells, mostly doing small jobs around Baldurs Gate.
Education
As a child of the Gur he was trained in weapons and survival, becoming a hunter. His large bulk made him unable to truly become an adept trapper, but he served them well.
With the River Mackrells he studied under the warrior Günther, who showed him how to fight properly as a warrior.
He spent years devoting himself to the teachings of Khelliara. In this he grew as a Ranger, and came into touch with three spirit animals that would answer his beck and call.
Employment
He is a mercenary, working for the River Mackrells, mostly doing solo tasks or light guard-work.
Social
Contacts & Relations
His mother Nastasya, an old werebear lady who reside with a traveling group of Gur.
The River Mackrells, to which he belongs. He has a good relation with most of those serving it, especially Clondarr Thunderbrew (dwarf wizard), Günther (Human fighter), Frum (Dwarf Monk), Kïrgrim (High Elf ranger), Korra (Half-dwarf rogue).
Religious Views
In the years spent away from the Gur and his mother, Misha has spent much time trying to reconnect with his roots, both as a Gur and a Rashemi, especially the religion of The Three; Bhalla (Chauntea), She Who Guides (Selune) and Khelliara (Miellikki). From Bhalla he prays for protection for his mother, from Selune he prays that his soul be saved from his father’s curse, and from Khelliara he has sought connection with beast spirits, honored creatures in Rashemi culture. He has been so lucky as to bond with three of them, and now they come to his call. Urskin the Bear, Akki the Osprey, and Merle the Seal.
Social Aptitude
A frindly spirit, he might be out of his debts in fine company, but he does not back down from it.
Hobbies & Pets
Wealth & Financial state
He lives paycheck to paycheck, still paying off a massive debt to the River Mackrells.
A burly northern warrior, whose imposing figure belies his warm and welcoming countenance.
View Character Profile
Alignment
Neutral Good
Honorary & Occupational Titles
'Little Bear', among the Gur and in the River Mackrells.
Age
32
Birthplace
The North.
Children
Gender
M
Eyes
Deep brown
Hair
Auburn
Skin Tone/Pigmentation
Light tan
Height
180cm
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A New Job
The Thorndreys have reached out to me again. Nice people, worked for them before. Corrin is a solid boss. The work is serious, not simple guard-work, but tracking a lost kid. Nobody has told me what his role is in the family so I keep mixing it up.
A note in the door led us to Tumbledown
On the way we talked to Cliffgate guards to find solid info about the three captors.
Went to tumbledown to spy on the location (Said hello to Elliot, RIP) where we found some of the Adamant Scarf folks.
Followed lady
Threatened lady with good time (and a bad one)
Got lead: elf traitor in household; adamant scarves gave kid to some people at bar.
Returned to bar after sending headsup to household.
Enter bar, Jeyne finds a mark depicting shar's symbol.
try to sniff out kid's whereabout by smell (an awful job in a big city). smell stopped by eastway.
split. jeyne goes home to deal with information, i keep tracking smell and looking for info.
trail keeps on hot after rivington, returned to bar and idled. its not looking good for the kid.
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