Accelerate
This spell accelerates an object you are holding out to a creature you can see within range. Make a ranged spell attack against the target. On a hit, the target takes bludgeoning damage: 1d6 if it is within 30 feet of you, 1d8 if it is between 30 and 60 feet, 1d10 if it is between 60 and 90, and 1d12 between 90 and 120.
This spell’s damage increases by 1 die when you reach 5th level (two dice), 11th level (three dice), and 17th level (four dice). The dice are all the same type.
Material Components
A small hard object, such as a rock, tooth, or piece of wood
Gestures & Ritual
Verbal, Somatic, Material
Related School
Transmutation
Effect Duration
Instantaneous
Effect Casting Time
1 action
Range
120 feet
Level
Cantrip
Applied Restriction
Sorcerer, Wizard
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