Aetherthread
You pull threads of aether from the air and effortlessly fling them to up to six creatures you can see within range. Each creature must make a Strength saving throw or its speed drops to 0. A creature can repeat the saving throw as an action, ending the effect on a success.
If one creature bound by the threads takes damage, each other creature bound takes 1 damage of the same type. Bound creatures don't take this damage more than once on the same turn.
If you move out of the spell's range of an affected creature, the spell ends for it as its threads snap.
Gestures & Ritual
Verbal, Somatic
Related School
Conjuration
Effect Duration
1 minute (concentration)
Effect Casting Time
1 action
Range
60 feet
Level
3rd
Applied Restriction
Cleric, Druid, Wizard
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