Durnan
Durnan CR: 9 (5,000 XP)
STR
18 +4
DEX
15 +2
CON
18 +4
INT
13 +1
WIS
12 +1
CHA
10 +0
Special Equipment. Durnan wears boots of striding and springing, an elven chain shirt, and a ring of spell turning. He wields a greatsword of sharpness. Indomitable (Recharges after a Long Rest). Durnan can reroll a saving throw that he fails. He must use the new roll. Spell Turning. While wearing his ring of spell turning, Durnan has advantage on saving throws against any spell that targets only him (not in an area of effect). If Durnan rolls a 20 for the save and the spell is 7th level or lower, the spell has no effect on him and instead targets the caster, using the slot level, spell save DC, attack bonus, and spellcasting ability of the caster.
Actions
Multiattack. Durnan makes four melee weapon attacks. Greatsword of Sharpness. Melee Weapon Attack: +8 to hit, reach 5 feet, one target. Hit: 2d6 + 4 slashing damage. If the target is an object, the hit instead deals 16 slashing damage. If the target is a creature and Durnan rolls a 20 on the d20 for the attack roll, the target takes an extra 14 slashing damage, and Durnan rolls another d20. On a roll of 20, he lops off one of the target’s limbs, or some other part of its body if it is limbless. Heavy Crossbow. Ranged Weapon Attack: +6 to hit, range 100/400 feet, one target. Hit: 1d10 + 2 piercing damage.
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