Dust Mephit
Dust Mephit CR: 1/2 (100 XP)
STR
5 -3
DEX
14 +2
CON
10 +0
INT
9 -1
WIS
11 +0
CHA
10 +0
Death Burst. When the mephit dies, it explodes in a burst of dust. Each creature within 5 feet of it must then succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the saving throw on each of its turns, ending the effect on itself on a success. Innate Spellcasting (1/Day). The mephit can innately cast sleep, requiring no material components. Its innate spellcasting ability is Charisma.
Actions
Claws. Melee Weapon Attack: +4 to hit, reach 5 feet, one target. Hit: 1d4 + 2 slashing damage. Blinding Breath (Recharge 6). The mephit exhales a 15-foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Remove these ads. Join the Worldbuilders Guild
Comments