Elephant
Elephant CR: 4 (1,100 XP)
Huge beast, unaligned
Armor Class: 12
Hit Points: 76 (8d12 + 24)
Speed:
40 ft
STR
22 +6
DEX
9 -1
CON
17 +3
INT
3 -4
WIS
11 +0
CHA
6 -2
Senses: Passive Perception 10
Languages: None
Challenge Rating: 4 (1,100 XP)
Trampling Charge. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.
Actions
Gore. Melee Weapon Attack: +8 to hit, reach 5 feet, one target. Hit: 3d8 + 6 piercing damage. Stomp. Melee Weapon Attack: +8 to hit, reach 5 feet, one prone creature. Hit: 3d10 + 6 bludgeoning damage.
Lifespan
60 years
Average Height
9 to 10 feet
Average Weight
8,800 pounds
Remove these ads. Join the Worldbuilders Guild
Comments