Erupting Earth
Choose a point you can see on the ground within range. A fountain of churned earth and stone erupts in a 20-foot cube centered on that point. Each creature in that area must make a Dexterity saving throw. A creature takes 3d12 bludgeoning damage on a failed save, or half as much damage on a successful one. Additionally, the ground in that area becomes difficult terrain until cleared. Each 5-foot-square portion of the area requires at least 1 minute to clear by hand.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d12 for each slot level above 3rd.
Material Components
A piece of obsidian
Gestures & Ritual
Verbal, Somatic, Material
Related School
Transmutation
Effect Duration
Instantaneous
Effect Casting Time
1 action
Range
120 feet
Level
3rd
Applied Restriction
Druid, Sorcerer, Wizard
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