Evard's Black Tentacles
Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.
When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage.
A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.
Material Components
A piece of tentacle from a giant octopus
Gestures & Ritual
Verbal, Somatic, Material
Related School
Conjuration
Effect Duration
1 minute (concentration)
Effect Casting Time
1 action
Range
90 feet
Level
4th
Applied Restriction
Wizard
Remove these ads. Join the Worldbuilders Guild
Comments